Bridges Package v1.00 - by Mark Rohrer, "QuakeLab Technician"

The QuakeLab - http://www.in2nett.com/stevefu/QuakeLab

        TEXTURES: Described below. 

        ENTITIES: None

        WHAT TO DO:

        These are four example bridges that can be saved in a brush library,
        or just to look at for ideas. Cut them out and paste them into your
        own levels if you wish.

        OPTIONS/COMMENTS:

        Bridge 1: This bridge is very simple; it's really an imitation of
        the outdoors bridge on e1m1.  It is a rectangular brush placed over
        the river, and two skewed flat brushes on either end that serve as
        ramps. The rails are 3 rectangular brushes each.  Metal* and wizard*
        textures used.

        Bridge 2: This bridge looks really nice in wizard levels.  It is
        another imitation of an id Software level's bridge, this one on e1m2.
        A bridge with four protruding pillar supports, 2 ramps on either end
        that are made from skewed brushes, and 2 large skewed brushes on
        either side of the bridge, making it resemble the top of a barn, but
        it still looks pretty good. Wizard* textures used throughout.

        Bridge 3: One of my own design, it is based on a drawbridge idea,
        but really needs to be on a much larger scale to have much of an
        effect, such as at a castle entrance.  It's really just a bridge,
        2 tall vertical posts at one end, and 2 tiny brushes that have been
        stretched and skewed for the cables. (Yes, you can walk up them)
        Metal* textures used throughout.

        Bridge 4: This is a great arching bridge that would be great in a 
        city level.  The brushes in the arch were made by skewing and wedge 
        primitives, but it's alot easier if you just steal the arch design 
        from my bridge, it takes a while to build if your editor isn't very 
        "skewing friendly".  The textures are a variety of city* textures.
        
