The Air lift by Bushboy (matthew trow)
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email:
orbnet@icon.co.za
or
boskop@geocities.com

TEXTURES:-

Looks cool with tech textures

ENTITIES

2 x trigger_push (one up and one forward)
1 x func_door
1 x func_button
1 x light (style 11)
5 x lights (normal)

WHAT TO DO

Just walk into that lift and punch the button.

OPTIONS/NOTES
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My idea was to create a trigger_push with a trigger to start
it, but I couldn't seem to get that right, so I positioned the
first trigger_push (up) just above the players head.
When the player walks into the lift and activates the button,
a 'door' (could of used a plat) below him quickly rises and the
play triggers the trigger_push, when he gets to the top the
 second trigger_push sends him onto the higher level
(works about 90% of the time :)

The trigger_push speeds seem tricky to get just right, so when
making the lift higher, these figures obviously must be adjusted -
I think I should work out a speed/height ratio in the future, it
would save a lot of time.

The textures in the map file could've used a bit more work - but
they aint to bad. (Should've stuck to multiples of 64 !)

:)

Bushboy
