# auto-generated text file
# filename: try6.bsp
# date: Sun Aug 10 00:39:34 CEST 2014
# modification: arena/deathmatch

# required wav files:
sound/items/inv3.wav (quake)

# required mdl files:
progs/v_spike.mdl (quake)

# textures used:
#02owat
#04awater1
#04water1
#rift1
#slimepx
#teleport
#water1
#waterpx
#waterpx2
+0butn
+0slip
+1butn
+1slip
+2butn
+2slip
+3slip
+4slip
+5slip
ceil1_1
comp1_8
conc_a1
conc_a3
conc_a5
conc_a5b
conc_b1
concn_1
concr_a1
concr_b1
cop1_2
cop1_6
cop2_5
cop3_2
cop3_4
ctf1_3
ctfbbs3
ecop1_3
htek02_2
htek04_1
htek05_1
htek14_2
htek18_1
htek18_2
light_5
m5_8
measy
met5_1
metal2_2
metal2_4
metal2_5
metal2_6
metal2r8
metal5_1
metal5_3
metal5r8
mhard
mmetal1_1
mmetal1_2
mmetal1_3
mmetal1_8
mnorm
mswtch_3
nmetal2_1
paint_a2b
paint_a3
panel_e1
plat_top2
px_til12
px_trm01
px_trm05
px_trm09
sfloor4_7
sfloor4_8
slip2
sliplite
stone1_3
stone1_7
strng1_1
strng1_3
strng1_4
tech04_1
tech04_4
tech07_2
tech10_1
tech10_2
tele_top
tlight01
tlight02
tlight08
twall5_1
twall5_3
wall16_7
wiz1_1
wiz1_8
wizmet1_2
