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Title                   : Quake on the run
Filename                : QUAKERUN.BSP, QUAKERUN.MAP.
Author                  : Arjen Schouten
A.K.A.                  : Dead Rambo
Email Address           : famschou@worldaccess.nl
Misc. Author Info       : Author of a couple of DooM/DooM2 WADS,
                          ROTT maps, WarCraft2 maps Duke3d MAPS
                          and of course Quake levels. Oh yeah, I'm 16.

Previous Quake BSP's    : None yet. I'm getting fuckin' crazy of VIS man!
                          
Description             : Pretty cool deathmatcher, although it looks kinda
                          crap (ie. unfinished), it's still cooler then a lot
                          of other people's levels. Nice multiple levels. 
                          There are some elevators. Weapons included:
                          Supershotgun, Supernailgun, Rocketlauncher and
                          Lightning gun. Be sure to read the My Troubles part.
                          I included the MAP file for you to compile if you
                          have a monster machine (Pentium 666 w/ 666m megs).

My Troubles part        : Okay, I had some trouble with this map. 
                          After creating it I tried to run QBSP on it, but the
                          fucking program hanged (I think). So I removed some
                          complex (read: COOL) parts. QBSP worked and LIGHT
                          too. This time VIS took very long, and I thought it
                          hanged. So some 2 months later I tried it again,
                          I ran VIS with the -fast parameter, which took not
                          too long. But my map now had those damn gray walls in
                          it. So I ran VIS again over the same BSP file, it
                          took almost four fucking hours! Damn it! And still I
                          had those gray bits, so I dis QBSP, LIGHT and VIS 
                          again but now all at full. QBSP and LIGHT ran fine
                          then came VIS. I started it before I went to school
                          (about 8 in the morning) and when I came back, it 
                          still wasn't ready. So I let it run till 8 in the 
                          evening, then I pressed the button that says 'reset'
                          on my computer. At this moment I was VERY pissed.
                          So I decided to just let it go and release it, with
                          gray bits in it.
                          
Additional Credits to   : Id Software. The guys who did Quest and the QBSP/
                          LIGHT/VIS compiler.
                          
Greetz                  : hmmm, who shall I greet this time? Bill Gates?
                          Hi Bill!! And ofcourse the usual bunch: Johnny DLC,
                          Graffix, Acid V, Terminator, Santa claus. 
   
 ____________________________________________________________________________ 
|____________________________________________________________________________|

* Play Information *

Episode and Level #     : Quake mapfile (BSP)
Single Player           : Well, no. Still you can check it out.
Coop Level              : Nope.
Coop start positions    : None.
DeathMatch Level        : Oh YES, YES, YES.
DM start positions      : 8
Difficulty Settings     : Nope.
Soundtrack              : Number 2 of any CD.

* Construction *

Base                    : From scratch, of course.
Editor(s) used          : Quest (four versions)
Build time              : Don't know. 3 days I think.
QBSP time               : 84 sec
LIGHT time              : 41 sec
VIS time                : 71 + 12411 = A LOT of fucking seconds.  
Compiling machine       : Pentium 100 w/ 16 megs.
Known Bugs              : The gray bits, but you'll only see them when you
                          stand in one of the corners. Still bloody annoying.
                          
* Copyright permission *

You may give this BSP to your friends, and other people, but DON'T
ASK ANY MONEY FOR IT, please. You MAY NOT put it on a CD or diskette You MAY
put it on a BBS or FTP site. You must ALWAYS INCLUDE THIS TEXTFILE WITH IT.
Oh, yeah: You MAY NOT modify this BSP, and if you do so Satan will punish
you, muhahahaha!!!

* Where to get this BSP file *

ftp.cdrom.com

http://www.worldaccess.nl/~famschou/qmaps.html
        
                             (           )
                            /|   ( _ )   |\
                          ,'|'\   \./   /'|',
                          | |  '/^(_)^\'  | |
                         |  |/^(_--_--_)^\|  |
                         |/^(  | ""|"" \  )^\|
                         |     | | | " /     |
                         (     |__/|_|\_,    )
                              /DEAD RAMBO\  

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|____________________________________________________________________________|

date: 16th of November, 1996
          
