05/01/97

NOTE: This will only work for Hipnotic's Mission Pak, General WarT's
Custents 5.x patch, or (excuse the advertisement), my Director patch.

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The Megatrap by David Kelvin
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This demonstrates how to turn an item (health pack, ammo, etc.) into an
explosive trap.

Entities:

		func_exploder, func_breakawaywall, trigger_once


I have included a small wad (43k) which contains all the item textures
you'll need to construct these deadly traps.  Just use any tex-merging
program to insert them into your favorite texture wad.

The map file is self-explanatory.  Really simple, but a really cool bit
of trickery.


-= Levelboy =-
