3/10/97		Siluette.TXT        [new Quake Single Player level]

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TITLE: 		the "SILHOUETTE OF DARKNESS"    



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PLEASE TAKE NOTE: * Visit all crucified zombies in the game. Some have

	            important messages for you. 



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Setting/story: "Silhouette" starts with you coming upon a Roadhouse.

There a zombie will tell you of a funeral going on whereas they are

burying gold instead of a body. What else?...find that gold.



(Please don't flood me with email asking how I come up with to these 

 marvelous storylines, it's really just a gift :)... & I am joking.

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Filename(s)     :siluette.zip [636 KB]  containing...

		

			- siluette.bsp  [1,462 KB]

		    	- siluette.txt   

		    	- silhints.txt



Description     : Quake Single Player level 

	          

Author          : Neil Manke - neil@mail.netshop.net

		  -I live in Kamloops, B.C. Canada, also home of my 

		   level authoring sig, the "Black Widow" spider.

		  -member of the infamous terraFORMA level design team

		   http://terraforma.stomped.com/index.shtml

		  -Previous Quake Levels: 	@ cd.rom.com as:

		    - "Dark Night"        SP    darknite.zip 

		    - "Outpost"	          SP	janitor1.zip

		    - "Monastery"	  SP	monastry.zip

		    - "Quatuor Elementa"  DM    in terraFORMA DM pack

		    

Thanks To:	- the map testers:

		  

		  * Greg Helton

		  * Johan Dupont   (Matrix)

		  * Rob Hassinger  (Lord Shylock) 

		    -Rob came up with the map's title ;)

		  * Ben Morris for creating Worldcraft 

		  * Id Software, of course



Just a few of my favorite Quake sites and most are guys who have helped 

me in various ways...So additional special thanks to:

		

	* Den's Den:  

	  	http://www.iinet.au/~den/quake.html

	* Paul Taylor: A WORLD OF QUAKE!    

  	  	http://www.harborside.com/home/p/paulst/quake.htm

	* Autolycus & Loki: The Worldcraft Editing Site

		http://www.planetquake.com/worldcraft/index.shml

	* crash's SPQ:

	  	http://www.planetquake.com/spq/crash/

	* gyro gearloose:

	  	http://www.blarg.net/~gyro.htm

	* Matt's SPQ:

	  	http://ds.dial.pipex.com/matt.sefton/index.htm

	* Mark Wheeler

	  	http://www.geocities.com/Colosseum/2295/

	* Steve Fukuda: The QuakeLab

	* Gestalt666

		http://www.geocities.com/TimesSquare/8666/

	* Lt. Dan's:

		http://www.geocities.com/TimesSquare/Arcade/3141

	* anyone I might have missed :(



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* Play information *



*Single Player*         : Yes

Deathmatch              : No

Difficulty Settings     : Yes 

New sound/music/graphics: All new graphics by me (except lava)

Base                    : New level from scratch

Tools used              : Worldcraft 1.2, QBSPfull, MipDip, Newwad14, 

			  Paint Shop Pro, Light, etc.

			  Vis-ts (vis mod by Arch Vile)

Build Time              : QBSP		   -    a couple minutes       

			: Light	-extra	   -    OO:O7:5O

			: Vis-ts -level 4  -    OO:39:5O (CR 3.0)

Machine Used		: Dell XPS P120c



Max Kills Possible	: Skill 0  41/44

			  Skill 1  50/52

			  Skill 2  66/69



Known Bugs/nonbugs	* You may see the ram icon momentarily in the

			  in the Manor's dining room. It is not caused

			  by the usual causes ... and thus can not be 

			  remedied at this time. At worst you'll loose 

			  sound effects temporarily but that never 

			  happened to me nor to my testers. even with

			  only 8 megs allocated to Quake. 



Distribution  		: This level may be electronically distributed 

			  only if siluette.txt & silhints.txt are 

included and at no charge to the recipient, and may not be used or 

modified in any way without written permission from the author. I would 

also like to request anyone who reviews and/or lists "the Silhouette of 

Darkness" at their site to kindly inform me that they have done so. 

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*** HOW TO RUN SILUETTE *** (with the registered version of Quake)

	- you 'may' have to allocate 12 megs (I didn't) to Quake & 16 

          is even better. 

	  Info on changing that is in your Quake>techinfo.txt 

	- copy siluette.bsp to quake\id1\maps (create the "maps" 

	  subdirectory under your "id1" directory if you don't 

	  already have one). Then to play....



START Quake...

THEN...pull down the console	(by using the ~ tilde key)

	

	]skill 0          <--- or 1, or 2   

	]map siluette



**To all those who this applies: As a courtesy to the author (textures

are a lot of work) consider getting WinQuake or Scitech Display Doctor 

and play Quake in a higher resolution. These textures are designed for 

med-high res and are not as appreciable otherwise. With either of those 

progs you do not need a super machine.

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* Other Info *

This is my 4th SP level. Please let me know what you think of it and

feel free to offer any suggestions you may have.   

================ see silhints.txt next if need be ===============



