# auto-generated text file
# filename: qmine.bsp
# date: Mon Aug 11 00:12:46 CEST 2014
# type: singleplayer

# required wav files:
sound/ambience/thunder1.wav (quake)

# textures used:
#04awater1
#lava1
#teleport
#water
+0_fall
+0button
+0lava
+0shoot
+1_fall
+1button
+1lava
+1shoot
+2_fall
+2button
+2lava
+2shoot
+3_fall
+3button
+3lava
+3shoot
+4_fall
+4lava
+5_fall
+5lava
+6_fall
+6lava
+7_fall
+7lava
+8lava
+9lava
+abutton
+ashoot
adoor03_6
adoor10_4
afloor1_3
azwall3_1
azwall3_2
church1
city2_1
city2_5
city3_2
city4_5
cliff1
cliff2_8
cop1_1
cop1_2
cop1_5
cop1_7
cop3_4
ctf03
dr01_1
dr05_2
dung01_3
dung01_4
ecop1_1
elwall1_3
emetal1_3
grass1_1
ground1_1
ground1_5
m5_8
met5_1
metal1_3
metal1_4
metal2_6
metal5_2
metal5_5
metal5_8
metflr1_1
mmetal1_2
plat_top2
sfloor3_2
sky1
stone1_3
stone3_1
tech04_3
tech04_4
trigger
wgrass1_1
wgrnd1_6
wizmet1_5
wizwood1_2
wizwood1_3
wizwood1_5
wmet2_2
wmet2_6
wmet4_8
wood1_3
wood1_7
wood3_1
wwood1_7
