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Title                   : Mountain Base 2

Filename                : mountbase2.bsp

Author                  : Jarkko Heilio

Email Address           : godzilla@pacific.net.sg

Description             : Single-player level



Additional Credits to   : id Software.

                          

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* Play Information *



Game                    : Quake Registered

Single Player           : Yes 

Cooperative             : No

Deathmatch              : No

Difficulty Settings     : Yes

New Sounds              : No

New Graphics            : Sort of, from the mission packs

New QuakeC              : No

New MDL's               : No

CD track                : 4



===============================================================



* Construction *



Base                    : Mountain Base- an earlier version of this.

Editor(s) used          : WorldCraft 1.5b, by Ben Morris

Compile machine         : P133, 32mb RAM, 4mb 3DFx card

Known Bugs              : A weird 'Total channels=Max channels' mssg

			  on startup, but it's not harmful.

Build time              : About a week. 



===============================================================



*Additional Info*



This an improved version of Mountain Base which I thought was too 

short, hence I made this level. This level is quite different than 

the previous one, although it may not seem so at first.



Map story:



You have been sent to a mountanious region to locate an enemy base.

It is said that the enemy base contains computer systems that control

enemy spy satellites.  You have to infiltrate the base and shut down 

the computer systems. Recon reports that there are two main computer

rooms. Both rooms should have a button/switch that controls the power 

to the computers. You have to find another entrance to the base since 

the front gate is heavily guarded.



After awhile of scouting, you find a crack in the mountanous surface

and you look inside. You see what looks like a backdoor entrance to 

the base! You decide to climb down using a rope. While you are 

climbing down, the rope snaps and you fall into the water below. That 

splash sound you made will surely alert the guards!



After you have completed the mission objectives, you have to find another

way out since your rope snapped. That means going through the front 

gate! 



Any feedback on this level is greatly appreciated, be it good or bad!



I am a member of Clan Trifixion

 (http://web.singnet.com.sg/~negatory/quake.html)





* Copyright / Permissions *



* THIS LEVEL IS NOT MADE BY OR SUPPORTED BY id Software 



* REQUIRES REGISTERED VERSION OF QUAKE







Copyright Notice: 



Level Design Copyright  1997 by Jarkko Heilio

All rights reserved. 



The file mountbase2.zip and it's contents are not to be used anywhere

else except for personal use without my permission.





Jarkko.

Quake rules.