# auto-generated text file
# filename: dig2.bsp
# date: Mon Aug 11 00:08:16 CEST 2014
# type: singleplayer

# required wav files:
sound/ambient/lava1.wav (custom)
sound/doors/drclos4.wav (quake)
sound/misc/shortexp.wav (quake)
sound/ambient/lava1.wav (custom)
sound/doors/doormv1.wav (quake)

# required mdl files:
progs/camera.mdl (custom)
progs/frame.mdl (custom)

# textures used:
#lava_gold
#teleport
+0quake
+0swtv
+1quake
+1swtv
+2swtv
+aquake
+aveins
+bveins
+cveins
+dveins
azwall3_2
baselt_4
black
box3_3
broken2_3
bse_pip
comp2_1
comp2_2
dark_guts
dirt
dk_but
exit1
ft_sur_l2
ft_sur_w2
ft_sur_w3
gold4
h2_grill
h_aztec
h_bc_c1
h_eyg_4
h_grv_1
h_scr
hazzard
hxflr_2b
key02_1
lev_1
metal18_1
metal18_2
metal3_5
metl_flr1_7
mmetal1_5
plite1_2
r_rock2
sfloor4_4
shooter2
sml_block1
tech02_1
trigger
veins
yell_field
yellow1_1
yellow1_2
