# auto-generated text file
# filename: shamcty3_alpha.bsp
# date: Mon Aug 11 00:55:09 CEST 2014
# type: singleplayer, deathmatch

# required wav files:
sound/effects/haunted/potion.wav (custom)
sound/environ/thunder2.wav (custom)
sound/environ/thunder3.wav (custom)
sound/environ/thunder4.wav (custom)
sound/environ/thundrk.wav (custom)
sound/gnarler/jacked.wav (custom)
sound/gnarler/peiceome.wav (custom)
sound/gnarler/zelrdy.wav (custom)
sound/gnarler/zergling.wav (custom)

# textures used:
+0kmetr_cr
+0r_pentgrip
+0vortex
+1kmetr_cr
+1r_pentgrip
+1vortex
+2kmetr_cr
+2r_pentgrip
+2vortex
+3kmetr_cr
+3r_pentgrip
+3vortex
+4r_pentgrip
+5r_pentgrip
+6r_pentgrip
+7r_pentgrip
+akmetr_cr
bbrik16c
black
bord07
brock03
brock04
bronze0
bunkmetl7
bunkmetls
bwall01
bwall03
bwall04
capt0017
capt0020
capt0022
capt0027
caveflr
cavern2
ceiling1_3
city2_6
city4_6
city5_6
city5_7
comp1_7
cop1_1
cop1_2
cop1_3
cop2_8
cr8_lamp5
duct
floor01_3
grave01_1
grave03_1
grave03_4
graymet3
grflat1
grip1
grnx2_5
htek14_7
iktkbr01
jf_rust_up
jf_yellow1
m5_8
metpale1
nmetal4_4
panel_5
sky4
so_litah
so_wd18
tlka
twall5_3
wall9_8
wiz1_6
wizwood1_3
