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Title                   : Citadel

Date                    : 11/20/97

Filename                : citadel.bsp

Author                  : Russell "Krusty" Hayward

                          

Email Address           : russell@vision.net.au

Home Page               : www.vision.net.au/~russell/quake



Description             : Make your way from the crypt , past the 

			  rotties, demons , and enforcers, to the 

			  towering platform/elevator.  From here

			  you must defeat the Shambler who guards

			  the exit.



Deathmatches		: This level is playable as a deathmatch 

			  level. I think I got all the monsters 

			  out (except the trapped zombies) so you

			  can leave the monsters in (they won't 

			  get in the way). 

			  

			  Try this in deathmatch. The quad-damage

			  is teetering on the edge of a big drop

			  to the intermission page.  Play the game

			  where the person who falls off the edge

			  (finishing the level) is the dud (Darth

			  Vader Style). Use the rocket launcher to

			  "push" someone over the edge.

			  You can also can also play co-op with up

 			  to 4 players.



Plot                    : You are in a tomb,  your descecration of

		          the ancient burial site has angered the

			  the guardians of the deeply hidden crypt.

			  They summon forth all that was bad in the

			  world , past and present to wreak their 

		 	  havoc upon you. If you get past the big

			  blue polar bear that was once a native

			  of Antarctica (and was able to catch its

			  prey by summoning great bolts of zig-zaggy 

			  electrickery)  then you can jump to 

			  freedom (if you are willing to trust the

			  exit sign)  



Additional Credits to   : iD for just being iD

                          Ben Morris for WorldCraft



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* Play Information *



Single Player           : Yes

Cooperative             : Yes, 4 players.

Deathmatch              : Yes, Quad Damage, Rocket Launcher, Grenade Launcher

			  and armour added. 

Difficulty Settings     : Yes.

New Sounds              : No

New Graphics            : No, Original Quake wad.

New Music               : No

Demos Replaced          : No



* Construction *



Base                    : New level from scratch

Editor(s) used          : Worldcraft 1.5 

Known Bugs              : 

Build Time              : One Week, 30 hrs.



Texture Wad used        : quake.wad



Compile machine         : Cyrix 166 ,32meg RAM 

Compile time            : Approx 10 hrs

Brushes                 : Some

Entities                : A few

Monsters (e/n/h)        : 

Models                  : 

Running speed (timedemo): Can be done in under 20 seconds



* Other Info *



* Copyright / Permissions *



Please do not distribute this level without my permission. It would

not cost much to buy. Say enough for WC registration.





Actura Software MAY NOT do anything with these files.



Public distribution via Internet/BBS's without charging money is accepted,

of course.



