# auto-generated text file
# filename: citadel.bsp
# date: Mon Aug 11 00:48:27 CEST 2014
# type: singleplayer, deathmatch

# textures used:
#lava1
+0_box_top
+0basebtn
+1_box_top
+1basebtn
+abasebtn
altar1_7
city4_5
city4_6
city5_3
city5_8
column01_3
column01_4
column1_4
comp1_2
comp1_3
comp1_4
cop2_4
crate0_top
crate1_top
dem5_3
door04_1
dr02_1
dung02_5
ecop1_1
ecop1_8
emetal1_3
grave03_2
grave03_3
grave03_4
grave03_6
grave03_7
lgmetal
lgmetal2
lgmetal3
light1_8
light3_5
metal1_1
metal1_2
metal1_3
metal4_2
metal4_4
metal4_5
metal4_8
metal5_1
metal5_3
metal5_8
metalt1_2
metalt1_7
metalt2_1
metflor2_1
nmetal2_6
plat_side1
rock5_2
sfloor1_2
sfloor3_2
sfloor4_1
sfloor4_4
sfloor4_7
sky1
sliplite
slipside
sliptopsd
stone1_3
stone1_7
switch_1
tech02_1
tech02_6
tech04_4
tech04_7
tech06_2
tech10_1
tlight07
tlight08
tlight09
tlight11
twall5_1
twall5_2
twall5_3
uwall1_4
wall9_3
wceiling5
window01_4
window02_1
wiz1_1
wiz1_4
wkey02_1
wkey02_2
wmet2_6
wmet3_1
wmet3_3
wmet3_4
wmet4_6
woodflr1_5
z_exit
