# auto-generated text file
# filename: bioforge.bsp
# date: Mon Aug 11 00:48:00 CEST 2014
# type: singleplayer, deathmatch

# required wav files:
sound/items/inv1.wav (quake)
sound/items/inv3.wav (quake)
sound/items/protect.wav (quake)
sound/items/protect3.wav (quake)
sound/items/suit.wav (quake)
sound/misc/h2ohit1.wav (quake)
sound/misc/outwater.wav (quake)
sound/player/h2ojump.wav (quake)

# textures used:
#blood1
#rift1
+0basebtn
+0planet
+1planet
+2planet
+abasebtn
+abasebtn
altar1_1
black
clip
comp1_1
comp1_2
comp1_5
comp1_7
cop1_1
cop1_2
cop1_4
cop1_5
cop1_6
cop1_7
cop1_8
cop2_1
cop2_4
cop2_5
cop2_7
cop2_8
cop3_1
cop4_3
ctpanel8
ecop1_3
ecop1_6
electro2
grave03_4
htek02_1
htek04_2
htek14_7
key01_2
light1_4
light3_1
light3_8
met5_2
metal1_4
metal2_5
metal2_6
metal2_8
metal5_1
metal5_3
mmetal1_6
rune2_5
sfloor1_1
sfloor1_3
sfloor2_1
sfloor3_2
sfloor4_1
sfloor4_2
sfloor4_4
stone1_7
sym02_2
sym04_1
sym08_2
tech01_1
tech01_2
tech01_3
tech01_7
tech01_8
tech02_1
tech03_2
tech04_3
tech04_4
tech04_5
tech04_6
tech04_7
tech04_8
tech05_1
tech05_2
tech10_1
tech13_2
tele_top
tlight02
tlight08
tlight10
tlight11
trigger
twall1_1
twall1_2
twall2_1
twall2_2
twall2_5
twall2_6
twall4_1
twall5_1
twall5_2
