6-30-1997

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Title:          The Final Ascent
File:           tfactf10
Author:         Brian Kramp
		Krampster[TFA]
		Total FragAholics http://silcon.com/~krampstr/ctf/
Email Address:  krampstr@silcon.com
URL:            http://silcon.com/~krampstr/quake.htm
Description:    Kind of similar to CTF2M2... although it was started
		before CTF4.0 came out.
Additional
Credits:        Dave Kirsch (Zoid) for the CTF progs.
		Guys at id for Quake. RaNcOr for organizing CTF3.wad
		Ben Morris for Worldcraft
		Mrs. Watson; I dreamt up this level in her Physics class.
		All my beta testers.


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Play Information

Single Player           No
Cooperative:            No
Capture the Flag:       Yes
Deathmatch:             Yes (i guess so...)
New Sounds:             No
New Graphics:           No
New Music:              No


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Construction

Base:           BIG modification of my previous level, Gadianton
Editor:         WorldCraft by Ben Morris
Know Bugs:      None
Build Time:     ~20 hours


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Misc
Texture Wad Used:	CTF3.wad (RaNcOr)
Compile machine:	P100 w/ 24MB RAM
Total Compilation time:	40 minutes

			
HOW TO USE ADDON LEVELS:

.BSP files are 'compiled' levels that can be used in
Quake straight away. Create a directory called 'maps'
in your id1 dir. (id1/maps/tfactf10.bsp)
Load: D:\quake\quake.exe +map tfactf10


Feedback is greatly appreciated, by e-mail to krampstr@silcon.com


* Copyright / Permissions *


Authors may use this level as a base to build additional

levels...  IF you give credit back to me.