Title: CTF MAP
Author: Ahmad Rizal b. Zulkifli
NickName: Mech Fragger
E-Mail: mechfragger@hotmail.com/zttz@pc.jaring.my
Map Name: Bank Robbery.
File Name: ctfbkr.bsp        
Thanks to: Men of id Software, the person who made
           QuArK, Ryan Headly as my guide
           to map making, my dad for the        
           internet, whoever made me this
           Compaq (Compaq may be not so good but
           without it I would have no computer at
           all).
Description: CTF Map with a story about
             The Nature Loving ThunderNatures
             (TN) and Develepors whose motto
             is " We Develop " and they
             don't care a hell about the
             pollution. In this map there
             are 2 bases, a building (develepor)
             and a bank (TN). There's a car
             (polyhedron) in this map.
          
Story: After the lost of their Nuke (ctfdmb.zip/ctfdmbw.zip)
       and their space station 64 (ctfst.zip/ctfstw.zip), the
       Develepor's lost lots money. After picking up some of
       their men who were fighting for the shuttle with the TNs 
       (ctftth.zip/ctftthw.zip, in this map, both TN and 
       Develepor crash landed and their only hope was TNs
       damaged shuttle, until this map's shuttle came),
       the Develepors then  went to meet reinforcements nearby
       and head for the TN BANK where almost all TNs money
       are stored here. Now they plan to steal as much money
       they can and the TNs has to stop them, or else the TNs
       cannot support their men for long time. As the Develepors
       capture more flag, more money are stolen with 'em.
       And as the TNs capture the Develepor's flag, they get
       the stolen money back, but if they captured a flag
       but the Develepors had'nt captured anything yet, at
       least the TNs know that they are winning.

1 player: No.
Deathmacth: Yep. 6 starts.
Co-op: No.
CTF: Yes!!
New Graphics: Yes! My grass texture! Bank logo!
              And others.

Level editor used: QuArK (Quake Army Knife)
Quake version: 1.06
QBSP time: 55 sec.
VIS time: 257 sec.
Light time: 58 sec.
Build time: 2 days.
Bugs: Report it to me if found..
 
Other CTF sequel Maps done:   
a)CTF Construction= ctfconst.zip/ctfconsw.zip
b)Revenge: Assault The Fortress= RATFort.zip/RATFortw.zip
c)Retreat: To The Sea And Away= rtsa.zip/rtsaw.zip
d)Attack the depot= atd.zip/atdw.zip
e)Develepor's HQ= dhq/dhqw.zip
f)Bridge Crossing= brc.zip/brcw.zip
g)Develepor's Missile Base= ctfdmb.zip/ctfdmbw.zip
h)Space Station 64= ctfst.zip/ctfstw.zip
i)The Ticket Home= ctftth.zip/ctftthw.zip
All of this maps can be found
at cdrom.com, find the address yourself. Afterall
you should find THIS map at cdrom.com
  
Copyright and all that silly stuff:
You may, I repeat, may not modify this level as long
as I say until I let you. Or else you better buy me
WarCraft II cuz I don't have any money to buy it
so you better buy it. Just kidding, Just make sure 
you don't modify and if I let you, I'm the original
recipy chicken, I mean original author...

To mail comments send it to mechfragger@hotmail.com
and to send junks and critics 'bout my level send it
to zttz@pc.jaring.my, DO NOT send junks or critics
to mechfragger@hotmail.com or you'll get twice the
junk you sent! Even if you managed to cover it, I'll
find you no matter what, sucker! Resistence is futile!
Die! Die! Frag! Hahaha! I am Superman Shin Chan, the
World's naughtiest brat! Hahaha!


Mech Fragger


