97/09/14

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Title                   : Nya Pjukk
Filename                : ctfpax1.bsp
Author                  : Johan Steinholtz
Address           	: strutsfot@hotmail.com
Description             : Capture The Flag Level

Additional Credits to   : All the people at ID
			  Ben Morris, for Worldcraft
			  Dave Kirsch for CTF
			  Ken Alverson, for QBSP v1.60
			  
Special Thanks to	: To "Hostile". 
			  The people that I hang out
			  with here in Orebro.
			  



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Play Information

Capture The Flag	: Yes
Waypoints		: No
Recomeded Nr. of Players: 3+3 
Single Player           : n/a
Deathmatch              : Propably
Cooperative             : n/a
Difficulty Settings     : n/a
New Sounds              : No
New Graphics            : Yes (two, I think)
New Music               : No
Demos Replaced          : None
CD Track		: n/a

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Construction

Base                    : New level from scratch
Editor used             : Worldcraft
Known Bugs              : None
Build Time              : Approximately 70 hours 


Compile machine         : P100 24mb
QBSP Time               :   3 minutes 42 seconds
Light Time     		:  22 minutes 37 seconds
VIS (-level 4) Time     :  30 minutes  2 seconds
Total Time		:  56 minutes 21 seconds

Brushes                 : 964
Entities                : 410

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Additional Information

This is a large/medium size CTF level. Minimum time between 
bases is aprox. 40 s (both routes). A new concept, I think is 
that you have to cooperate to get the "Quad" and the "Pentagram". 
One button in each base opens a "secret door" with a "P" or a "Q"
next to it somewhere in the middle of the level. Some people may
say that the "Pentagram" is favourable to the "Quad". If thats
a problem then enjoy the experience of "ctfpax1.bsp" once more and
switch red & blue teams.
 
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Installation

To play this level, extract the file "ctfpax1.bsp" into
either your Quake/ID1/Maps, Quake/CTF/Maps or Quake/CTFBOT/Maps
directory and then start the game with the CTF modification. 
If you join a game that is already running the level, the level 
will start automatically. If you want to start a new game, type
"DEATHMATCH 1" (if necessary) followed by "MAP CTFPAX1". Once
the level has loaded, follow the instructions on screen.

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Copyright and Permissions

This level may be distributed via any medium (ie: Internet,BBS, 
CD-ROM, compilation disk) as long as it maintains the
name CTFPAX1.BSP and is supplied in a zip file called
CTFPAX1.ZIP that also contains this text document and no
other files.

If the level is to be included on a CD-ROM or other profit-
making medium, including but not limited to "Public Domain"
collections or archives, the publisher / manufacturer must
notifie me for permission through above mentioned E-mail address.

I reserve the right to refuse permission for this level to
be distributed via any CD-ROM or other profit-making medium.

1997 Johan Steinholtz
