Version 0.83a - Releases Saturday, April 22nd, 2000
=================================================
* Mostly bug fixes this time:
  ROC now works with 'Patched' Coco 3 ROM image.
  Additional error handling and reworking of ROM identification -- clears up
  a crash that was occurring with poorly sized ROM images.
* Reworked PIA emulation
* Reworked internal memory scheme to support Coco 3 GIME chip -- not
  available from emulation just yet!
* Palette handling for Coco 3 emulation in progress.
* Pause key (Coco Shift+@) supported by the PC <End> key.
* Sorry for the long delay between .83a and .83.  I promise I'll do better
  in May!

Version 0.83 - Releases Sunday, March 5th, 2000
===============================================
* BIG NEWS!!!! Now supports Coco 3 ROM and preliminary support for Coco 3
  hardware.  NOTE: It's work in progress... don't expect much beyond Coco 2
  emulation for Coco 3 ROMS right now!!
* Fixed Program Pak .PAK file support.  Program paks now auto execute when
  loaded, and restart if cold or warm rebooted in the emulator.
* Supports MESS ROM image for Coco 3: If coco3.rom, or a Coco 3 image is
  selected, it will try to load disk.rom as well.  The behavior is slightly
  different in that it will ALWAYS look for disk.rom regardless if the Coco 3
  ROM image is named something different.
* Increased size of internal character bitmap to speed up text calculations.
  -- techie note
* The Prologica CP-400 was actually called the Micro-SEP 1600.  Thanks to
  Rogelio Perea for the info.

Version 0.82a - Releases Wednesday, March 1st, 2000
===================================================
* A feature request to support OS-9 Level I has added these items:
  1) Emulator doesn't need ROM images to open OS-9 Bootable disk images.
  2) OS-9 Bootable Disk Image Files can be loaded from the File->Open menu.
  3) Only supports disk images that are 35-track, 18 sectors per track,
     single-sided.
* F6 to toggle red/blue artifacting works... thanks John Murphy for the bug
  report.
* Reset now randomly changes the red/blue artifacting, for those who liked
  the experience. 8-)
* Fixed a bug where the emulator wasn't recognizing the first ROM of the
  Dragon 64 properly.
* Better error trapping for when the wrong version of DirectX or no DirectX
  components are installed.  Still needs more work.
* Options dialog now present, but not complete.  Coding still needs to be done
  on this as well as serial port and joystick dialogs.
* The 'bug' in ADOS was actually ADOS trying to access the second side of
  double sided drives.  For now, drive 2 = drive 0, and drive 3 = drive 1

Version 0.82 - Releases Tuesday, February 29nd, 2000
====================================================
* Supports MESS ROM image CP400DSK.ROM - if the CP400BAS.ROM is opened,
  the emulator will look for CP400DSK.ROM in the same directory, and load
  it as well.
* Supports PC Dragon Dragon 64 ROM image convention - if the DRAGROM.DGN or
  DRAGON.DGN is opened, and the image is the Dragon 64 lower ROM, the emulator
  will look for D64ROM2.DGN in the same directory, and load it as well.
* If you try to use CP400DSK.ROM or D64ROM2.DGN as the primary ROM images,
  the emulator will look for CP400BAS.ROM and DRAGROM.DGN or DRAGON.DGN as
  Dragon 64 versions before loading those images.
* Both behaviors can be altered by renaming the ROMS to something other than
  CP400BAS.ROM, DRAGROM.DGN, or DRAGON.DGN.
* Fixed a crash bug when Mute Sound was selected with no sound card installed.
* F4 - Mute Sound is now enabled.  Alt+Enter is now used for Full Screen mode.
* Fixed internal memory map so only cartridge ROMs are duplicated in memory
  locations greater than 49152. I was shocked to bring the emulator up as
  Extended Color Basic and found the Color Basic ROM up there!
* Preliminary support for .PAK files.  Now will load the .PAK files that are
  cartridge dumps.
* Full screen mode is now working properly.
* Window now centers when zooming in and out.
* File->Open will only try to open snapshot files associated with the current
  emulated machine.  If DRAGON roms were installed, the dialog will not
  prompt to load .CCO files, and vice versa.          
* Note that I found a bug in ADOS where if you try to access floppy disk 2, it
  will access floppy disk 1. This is a bug in the ROM that I will correct with
  a patch at a later date.
* Accelerator keys are now consistent and working across both windowed and
  full screen mode.  Where an accelerator brings up a dialog in full screen
  mode, the emulator switches back to windowed.
* Now supports the MC6847T1 video display generator for emulation. Bit 4 of
  address $FF22 toggles a text screen between inverse and lowercase.
  The 6 inverse characters:
    @ [ \ ] (up-arrow) (left-arrow) toggle to the 6 characters 
    (pound symbol) { | } (down-arrow) (right-arrow) respectively.

Version 0.81 - Releases Sunday, February 20th, 2000
===================================================
* Disabled full screen mode to fix some problems
* Saves state of disk, cassette, and ROM images so files are set up
  next time the program is started
* Tools->Mute Sound now works properly
* Support for loading Binary (.BIN) files from the File->Open menu
* Support for loading Cassette Binary files from the File->Open menu
* Supports additional ROM image dumps that may have wrong size
* Implemented page select at addresses 0xFFD4-0xFFD5
* Now clears out the SAM registers on reset
* Help->About->System Info dialog is now complete
* Fixed resetting and restarting the computer (F7 and F8 keys)
* Now supports the MESS Dragon, Coco, and CP400 ROM images
  D32.ROM, COCO.ROM, and CP400BAS.ROM
* Coding started to support RS232 Pak and Serial Port on Dragon 64.

Version 0.8 - Releases Friday, February 11th, 2000
==================================================

First public version released!
