                              PSYCHO
                          Playing Guide

 
LOADING INSTRUCTIONS:
     
     Boot your version of DOS, version  3.0 or higher. Insert Disk 
#1 in your A: drive and type GO at the A> prompt.


INTRODUCTION:

     A shipment of valuable jewels is missing. You are a detective 
hired  by the Metropolitan showcase of Art to find this  shipment, 
along with the Curator who was carrying them.  Utilizing all  your 
skills,  honed by years of crime-solving, you trace the jewels and 
curator as far as the Bates Motel. Grabbing your hat and coat, you 
head  over  to the Motel to learn what you  can,  to  recover  the 
jewels, and rescue the Curator.

     It  is  2:00 AM when you reach the Motel,  only  to  find  it 
quiet.  Turning your attention to the big, old house on the nearby 
hill,  your quest begins.  Your objective: find the jewels, rescue 
the Curator, and get safely out of the house by sunrise (6:00 AM).

     Fight the attacking meanies you'll encounter,search for clues 
and useful items, and solve the mystery. The challenge is yours.


                                