// Smile.odl : type library source for OLE Custom Control project.

// This file will be processed by the Make Type Library (mktyplib) tool to
// produce the type library (Smile.tlb) that will become a resource in
// Smile.ocx.

#include <olectl.h>

[ uuid(175CB000-BEED-11CE-9611-00AA004A75CF), version(1.0),
  helpstring("Smile OLE Custom Control module"), control ]
library SMILELib
{
	importlib(STDOLE_TLB);
	importlib(STDTYPE_TLB);

	//  Primary dispatch interface for CSmileCtrl

	[ uuid(175CB001-BEED-11CE-9611-00AA004A75CF),
	  helpstring("Dispatch interface for Smile Control"), hidden ]
	dispinterface _DSmile
	{
		properties:
			// NOTE - ClassWizard will maintain property information here.
			//    Use extreme caution when editing this section.
			//{{AFX_ODL_PROP(CSmileCtrl)
			[id(DISPID_BACKCOLOR), bindable, requestedit] OLE_COLOR BackColor;
			[id(DISPID_FONT), bindable] IFontDisp* Font;
			[id(DISPID_FORECOLOR), bindable, requestedit] OLE_COLOR ForeColor;
			[id(DISPID_CAPTION), bindable, requestedit] BSTR Caption;
			[id(DISPID_BORDERSTYLE), bindable, requestedit] short BorderStyle;
			[id(1)] boolean Sad;
			//}}AFX_ODL_PROP

		methods:
			// NOTE - ClassWizard will maintain method information here.
			//    Use extreme caution when editing this section.
			//{{AFX_ODL_METHOD(CSmileCtrl)
			[id(2)] void Beep();
			[id(3)] void Wink(boolean bWink);
			//}}AFX_ODL_METHOD

			[id(DISPID_ABOUTBOX)] void AboutBox();
	};

	//  Event dispatch interface for CSmileCtrl

	[ uuid(175CB002-BEED-11CE-9611-00AA004A75CF),
	  helpstring("Event interface for Smile Control") ]
	dispinterface _DSmileEvents
	{
		properties:
			//  Event interface has no properties

		methods:
			// NOTE - ClassWizard will maintain event information here.
			//    Use extreme caution when editing this section.
			//{{AFX_ODL_EVENT(CSmileCtrl)
			[id(1)] void Outside();
			[id(2)] void Inside(OLE_XPOS_PIXELS x, OLE_YPOS_PIXELS y);
			//}}AFX_ODL_EVENT
	};

	//  Class information for CSmileCtrl

	[ uuid(175CB003-BEED-11CE-9611-00AA004A75CF),
	  helpstring("Smile Control"), control ]
	coclass Smile
	{
		[default] dispinterface _DSmile;
		[default, source] dispinterface _DSmileEvents;
	};


	//{{AFX_APPEND_ODL}}
};
