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# Begin Target

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################################################################################
# Begin Source File

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   $(RSC) $(RSC_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "mutexes - Win32 Unicode Debug"


"$(INTDIR)\mutexes.res" : $(SOURCE) $(DEP_RSC_MUTEXE) "$(INTDIR)"
   $(RSC) $(RSC_PROJ) $(SOURCE)


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\THREADS.CPP
DEP_CPP_THREA=\
	".\STDAFX.H"\
	".\MUTEXES.H"\
	".\MUTEXDLG.H"\
	".\THREADS.H"\
	

!IF  "$(CFG)" == "mutexes - Win32 Release"


"$(INTDIR)\THREADS.OBJ" : $(SOURCE) $(DEP_CPP_THREA) "$(INTDIR)"\
 "$(INTDIR)\mutexes.pch"

"$(INTDIR)\THREADS.SBR" : $(SOURCE) $(DEP_CPP_THREA) "$(INTDIR)"\
 "$(INTDIR)\mutexes.pch"


!ELSEIF  "$(CFG)" == "mutexes - Win32 Debug"


"$(INTDIR)\THREADS.OBJ" : $(SOURCE) $(DEP_CPP_THREA) "$(INTDIR)"\
 "$(INTDIR)\mutexes.pch"

"$(INTDIR)\THREADS.SBR" : $(SOURCE) $(DEP_CPP_THREA) "$(INTDIR)"\
 "$(INTDIR)\mutexes.pch"

"$(INTDIR)\vc40.pdb" : $(SOURCE) $(DEP_CPP_THREA) "$(INTDIR)"\
 "$(INTDIR)\mutexes.pch"


!ELSEIF  "$(CFG)" == "mutexes - Win32 Unicode Release"


"$(INTDIR)\THREADS.OBJ" : $(SOURCE) $(DEP_CPP_THREA) "$(INTDIR)"\
 "$(INTDIR)\mutexes.pch"

"$(INTDIR)\THREADS.SBR" : $(SOURCE) $(DEP_CPP_THREA) "$(INTDIR)"\
 "$(INTDIR)\mutexes.pch"


!ELSEIF  "$(CFG)" == "mutexes - Win32 Unicode Debug"


"$(INTDIR)\THREADS.OBJ" : $(SOURCE) $(DEP_CPP_THREA) "$(INTDIR)"\
 "$(INTDIR)\mutexes.pch"

"$(INTDIR)\THREADS.SBR" : $(SOURCE) $(DEP_CPP_THREA) "$(INTDIR)"\
 "$(INTDIR)\mutexes.pch"

"$(INTDIR)\vc40.pdb" : $(SOURCE) $(DEP_CPP_THREA) "$(INTDIR)"\
 "$(INTDIR)\mutexes.pch"


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\MUTEXDLG.CPP
DEP_CPP_MUTEXD=\
	".\MUTEXDLG.H"\
	".\MUTEXES.H"\
	".\STDAFX.H"\
	".\THREADS.H"\
	

!IF  "$(CFG)" == "mutexes - Win32 Release"


"$(INTDIR)\MUTEXDLG.OBJ" : $(SOURCE) $(DEP_CPP_MUTEXD) "$(INTDIR)"\
 "$(INTDIR)\mutexes.pch"

"$(INTDIR)\MUTEXDLG.SBR" : $(SOURCE) $(DEP_CPP_MUTEXD) "$(INTDIR)"\
 "$(INTDIR)\mutexes.pch"


!ELSEIF  "$(CFG)" == "mutexes - Win32 Debug"


"$(INTDIR)\MUTEXDLG.OBJ" : $(SOURCE) $(DEP_CPP_MUTEXD) "$(INTDIR)"\
 "$(INTDIR)\mutexes.pch"

"$(INTDIR)\MUTEXDLG.SBR" : $(SOURCE) $(DEP_CPP_MUTEXD) "$(INTDIR)"\
 "$(INTDIR)\mutexes.pch"

"$(INTDIR)\vc40.pdb" : $(SOURCE) $(DEP_CPP_MUTEXD) "$(INTDIR)"\
 "$(INTDIR)\mutexes.pch"


!ELSEIF  "$(CFG)" == "mutexes - Win32 Unicode Release"


"$(INTDIR)\MUTEXDLG.OBJ" : $(SOURCE) $(DEP_CPP_MUTEXD) "$(INTDIR)"\
 "$(INTDIR)\mutexes.pch"

"$(INTDIR)\MUTEXDLG.SBR" : $(SOURCE) $(DEP_CPP_MUTEXD) "$(INTDIR)"\
 "$(INTDIR)\mutexes.pch"


!ELSEIF  "$(CFG)" == "mutexes - Win32 Unicode Debug"


"$(INTDIR)\MUTEXDLG.OBJ" : $(SOURCE) $(DEP_CPP_MUTEXD) "$(INTDIR)"\
 "$(INTDIR)\mutexes.pch"

"$(INTDIR)\MUTEXDLG.SBR" : $(SOURCE) $(DEP_CPP_MUTEXD) "$(INTDIR)"\
 "$(INTDIR)\mutexes.pch"

"$(INTDIR)\vc40.pdb" : $(SOURCE) $(DEP_CPP_MUTEXD) "$(INTDIR)"\
 "$(INTDIR)\mutexes.pch"


!ENDIF 

# End Source File
# End Target
# End Project
################################################################################
