
// Microsoft Foundation Classes C++ library.
// Copyright (C) 1992 Microsoft Corporation,
// All rights reserved.

// This source code is only intended as a supplement to the
// Microsoft Foundation Classes Reference and Microsoft
// QuickHelp and/or WinHelp documentation provided with the library.
// See these sources for detailed information regarding the
// Microsoft Foundation Classes product.

// afxver_.h - target version/configuration control

/////////////////////////////////////////////////////////////////////////////
// Master version numbers

#define _AFX     1      // Microsoft Application Framework Classes
#define _MFC_VER 0x0320 // Microsoft Foundation Classes 3.20

/////////////////////////////////////////////////////////////////////////////
// Default swap tuning for AFX library

#ifndef _68K_
	#define _TEXTSEG(name)  ".text$" #name
#else
	#define _TEXTSEG(name)  #name, "swappable"
#endif

// Most segments are tuned via function order list (DLL version)
#ifndef _AFX_FUNCTION_ORDER
#define AFX_CORE1_SEG   _TEXTSEG(AFX_CORE1) // core functionality
#define AFX_CORE2_SEG   _TEXTSEG(AFX_CORE2) // more core functionality
#define AFX_CORE3_SEG   _TEXTSEG(AFX_CORE3) // more core functionality
#define AFX_CORE4_SEG   _TEXTSEG(AFX_CORE4) // more core functionality
#define AFX_AUX_SEG     _TEXTSEG(AFX_AUX)   // auxilliary functionality
#define AFX_COLL_SEG    _TEXTSEG(AFX_COL1)  // collections
#define AFX_COLL2_SEG   _TEXTSEG(AFX_COL2)  // more collections
#define AFX_OLE_SEG     _TEXTSEG(AFX_OLE1)  // OLE support
#define AFX_OLE2_SEG    _TEXTSEG(AFX_OLE2)  // more OLE support
#define AFX_OLE3_SEG    _TEXTSEG(AFX_OLE3)  // and more OLE support
#define AFX_OLE4_SEG    _TEXTSEG(AFX_OLE4)  // and more OLE support
#define AFX_OLE5_SEG    _TEXTSEG(AFX_OLE5)  // and even more OLE support
#define AFX_PRINT_SEG   _TEXTSEG(AFX_PRNT)  // Printing functionality
#define AFX_DBG1_SEG    _TEXTSEG(AFX_DBG1)  // inlines go here in _DEBUG
#define AFX_DBG2_SEG    _TEXTSEG(AFX_DBG2)  // inlines go here in _DEBUG
#define AFX_VDEL_SEG    _TEXTSEG(AFX_VDEL)  // vector deleting destructors
#define AFX_TERM_SEG    _TEXTSEG(AFX_TERM)  // cleanup routines
#define AFX_MAPI_SEG	_TEXTSEG(AFX_MAPI)	// simple MAPI support
#define AFX_SOCK_SEG	_TEXTSEG(AFX_SOCK)	// windows sockets support
#else
#define AFX_CORE1_SEG                       // core functionality
#define AFX_CORE2_SEG                       // more core functionality
#define AFX_CORE3_SEG                       // more core functionality
#define AFX_CORE4_SEG                       // more core functionality
#define AFX_AUX_SEG                         // auxilliary functionality
#define AFX_COLL_SEG                        // collections
#define AFX_COLL2_SEG                       // more collections
#define AFX_OLE_SEG                         // OLE support
#define AFX_OLE2_SEG                        // more OLE support
#define AFX_OLE3_SEG                        // and more OLE support
#define AFX_OLE4_SEG                        // and more OLE support
#define AFX_OLE5_SEG                        // and even more OLE support
#define AFX_PRINT_SEG                       // Printing functionality
#define AFX_DBG1_SEG                        // inlines go here in _DEBUG
#define AFX_DBG2_SEG                        // inlines go here in _DEBUG
#define AFX_VDEL_SEG                        // vector deleting destructors
#define AFX_TERM_SEG                        // cleanup routines
#define AFX_MAPI_SEG						// simple MAPI support
#define AFX_SOCK_SEG						// windows sockets support
#endif

// AFX_INIT_SEG is hand tuned even in DLL version
#define AFX_INIT_SEG    _TEXTSEG(AFX_INIT)  // initialization

/////////////////////////////////////////////////////////////////////////////
// For target version (one of)
//   _CUSTOM   : for custom configurations (causes afxv_cfg.h to be included)
//
// Additional build options:
//  _DEBUG              debug versions (full diagnostics)
//  _WINDLL             DLL version, used in conjunction with _USRDLL
//  _USRDLL             Statically linked DLL version
//  _AFXDLL             Use shared MFC DLL
//  _AFXEXT             extension DLL version, implies _AFXDLL
//  _AFXCTL             OLE Custom Controls runtime library

#ifndef _DEBUG
	#define _AFX_ENABLE_INLINES
#endif

/////////////////////////////////////////////////////////////////////////////
// Special configurations

// _AFXEXT implies _AFXDLL
#if defined(_AFXEXT) && !defined(_AFXDLL)
	#define _AFXDLL
#endif

#if defined(_WINDLL) && !defined(_USRDLL) && !defined(_AFXDLL)
	#error Please define one of _AFXDLL, or _USRDLL with _WINDLL
#endif

#if defined(_AFXDLL) && defined(_USRDLL)
	#error Please define only one of _AFXDLL or _USRDLL
#endif

#if defined(_USRDLL) && !defined(_WINDLL)
	#error Please define _WINDLL along with _USRDLL
#endif

#if defined(_AFXCTL) && !defined(_AFXDLL)
	#error Please define _AFXDLL along with _AFXCTL
#endif

#ifndef _MAC
#if defined(__WATCOMC__)
//	#if defined(_AFXDLL) && !defined(__SW_BR)
//		#error Please use the -br switch for _AFXDLL builds
//	#endif

	#if defined(_AFXDLL) && !defined(__SW_BM)
		#error Please use the -bm switch (multithreaded C-runtime)
	#endif
#else
	#if defined(_AFXDLL) && !defined(_DLL)
		#error Please use the /MD switch for _AFXDLL builds
	#endif

	#if defined(_AFXDLL) && !defined(_MT)
		#error Please use the /MD switch (multithreaded DLL C-runtime)
	#endif
#endif
#endif

/////////////////////////////////////////////////////////////////////////////
// special include files

#include <afxv_w32.h>

// Include any non-Intel platform specific items
#ifndef _X86_
	#include <afxv_cpu.h>
#endif

// Include any non-Windows OS-specific items
#ifdef _MAC
	#include <afxv_mac.h>
#endif

#if defined(_CUSTOM) || defined(__WATCOMC__)
// Put any custom configuration items in afxv_cfg.h
	#include <afxv_cfg.h>
#endif

// setup default packing value
#ifndef _AFX_PACKING
	#define _AFX_PACKING    4   // default packs structs at 4 bytes
#endif

#ifdef _AFXDLL
// stand alone DLL (_WINDLL defined for DLL, not defined for app using DLL)
	#include <afxv_dll.h>
#endif

// Define this virtual key for use by status bar
#ifndef VK_KANA
#define VK_KANA             0x15
#endif

#if defined(_UNICODE)
	#define _AFX_NO_DB_SUPPORT
#endif

#if !defined(__WATCOMC__) && (defined(_NTSDK) || (_MSC_VER < 900))
// Customization for using MFC with the Windows NT SDK

#ifndef _NTSDK
#define _NTSDK
#endif

#ifndef _AFX_NO_DB_SUPPORT
	#define _AFX_NO_DB_SUPPORT
#endif
#ifndef _AFX_OLD_EXCEPTIONS
	#define _AFX_OLD_EXCEPTIONS
#endif

#define _istlead(_c)    (0)

#ifdef _UNICODE
	#define _ttoi _wtoi
	#define _tcsftime wscftime
	typedef wchar_t _TUCHAR;
	#define _tWinMain wWinMain
#else
	#define _ttoi atoi
	#define _tcsftime strftime
	typedef unsigned char _TUCHAR;
	#define _tWinMain WinMain
#endif

#endif // NTSDK

/////////////////////////////////////////////////////////////////////////////
// Special AfxDebugBreak: used to break into debugger at critical times

#ifndef AfxDebugBreak
// by default, debug break is asm int 3, or a call to DebugBreak, or nothing
#if defined(_M_IX86)
#if !defined(_AFX_PORTABLE)
#define AfxDebugBreak() _asm { int 3 }
#elif defined(__WATCOMC__)
extern void __DebugBreak( void );
#pragma aux __DebugBreak = "int 3";
#define AfxDebugBreak() __DebugBreak()
#else
#define AfxDebugBreak() DebugBreak()
#endif
#endif
#endif

#ifndef _DEBUG
#ifdef AfxDebugBreak
#undef AfxDebugBreak
#endif
#define AfxDebugBreak()
#endif  // _DEBUG

/////////////////////////////////////////////////////////////////////////////
// Standard preprocessor symbols if not already defined
/////////////////////////////////////////////////////////////////////////////

// SIZE_T_MAX is used by the collection classes
#ifndef SIZE_T_MAX
	#define SIZE_T_MAX  UINT_MAX
#endif

// PASCAL is used for static member functions
#ifndef PASCAL
	#define PASCAL
#endif

// CDECL and EXPORT are defined in case WINDOWS.H doesn't
#ifndef CDECL
	#define CDECL __cdecl
#endif

#ifndef EXPORT
	#define EXPORT
#endif

// UNALIGNED is used for unaligned data access (in CArchive mostly)
#ifndef UNALIGNED
	#define UNALIGNED
#endif

// AFXAPI is used on global public functions
#ifndef AFXAPI
	#define AFXAPI __stdcall
#endif

// AFX_CDECL is used for rare functions taking variable arguments
#ifndef AFX_CDECL
	#define AFX_CDECL __cdecl
#endif

// AFX_EXPORT is used for functions which need to be exported
#ifndef AFX_EXPORT
	#define AFX_EXPORT EXPORT
#endif

// The following macros are used to enable export/import

// for data
#ifndef AFX_DATA_EXPORT
	#define AFX_DATA_EXPORT __declspec(dllexport)
#endif
#ifndef AFX_DATA_IMPORT
	#define AFX_DATA_IMPORT __declspec(dllimport)
#endif

// for classes
#ifndef AFX_CLASS_EXPORT
	#define AFX_CLASS_EXPORT __declspec(dllexport)
#endif
#ifndef AFX_CLASS_IMPORT
	#define AFX_CLASS_IMPORT __declspec(dllimport)
#endif

// for global APIs
#ifndef AFX_API_EXPORT
	#define AFX_API_EXPORT __declspec(dllexport)
#endif
#ifndef AFX_API_IMPORT
	#define AFX_API_IMPORT __declspec(dllimport)
#endif

// The following macros are used on data declarations/definitions
//  (they are redefined for extension DLLs and the shared MFC DLL)
#define AFX_DATA
#define AFX_DATADEF

// used when building the "core" MFC30.DLL
#ifndef AFX_CORE_DATA
	#define AFX_CORE_DATA
	#define AFX_CORE_DATADEF
#endif

// used when building the MFC/OLE support MFCO30.DLL
#ifndef AFX_OLE_DATA
	#define AFX_OLE_DATA
	#define AFX_OLE_DATADEF
#endif

// used when building the MFC/DB support MFCD30.DLL
#ifndef AFX_DB_DATA
	#define AFX_DB_DATA
	#define AFX_DB_DATADEF
#endif

// used when building the MFC/NET support MFCN30.DLL
#ifndef AFX_NET_DATA
	#define AFX_NET_DATA
	#define AFX_NET_DATADEF
#endif

// used when building extension DLLs
#ifndef AFX_EXT_DATA
	#define AFX_EXT_DATA
	#define AFX_EXT_DATADEF
	#define AFX_EXT_CLASS
	#define AFX_EXT_API
#endif

// BASED_XXXX macros are provided for backward compatibility
#ifndef BASED_CODE
	#define BASED_CODE
#endif

#ifndef BASED_DEBUG
	#define BASED_DEBUG
#endif

#ifndef BASED_STACK
	#define BASED_STACK
#endif

// setup default code segment
#ifdef AFX_DEF_SEG
	#pragma code_seg(AFX_DEF_SEG)
#endif

/////////////////////////////////////////////////////////////////////////////
