%%HP: T(3)A(D)F(.); @ Lincoln Labs Logo, a Lissajous animation. @ by Rob Steele DIR GEN \<< @ Generates a list of graphic objects and stores them in IMAGES. @ Only run this once. From then on, just run SHO. RCLF DEG 0 'IMAGES' STO 30 90 FOR i i 'Z' STO ERASE DRAW PICT RCL 10 STEP @ (90-30)/10+1=7; change as required for other effects. 7 \->LIST 'IMAGES' STO STOF 1250 1 BEEP \>> SHO \<< @ Displays the graphic objects in IMAGES in rapid succession. IMAGES SIZE \-> n \<< ERASE { # 0h # 0h } PVIEW MEM DROP WHILE KEY NOT REPEAT 1 n 1 - FOR i PICT { # 0h # 0h } 'IMAGES' i GET REPL NEXT n 2 FOR i PICT { # 0h # 0h } 'IMAGES' i GET REPL -1 STEP END DROP \>> \>> @ Definition of the lissajous. @ Set Z to zero to produce the Lincoln logo. EQ 'SIN(4*x+Z)+COS(3*x)*i' Z 0 PPAR { (-3,-1) (3,1) { x 0 360 } 0 (10,10) PARAMETRIC Y } @ change resolution for special effects. IMAGES 0 END