STONES.INC This file simply includes both STONES1.INC and STONES2.INC. Use it if you need access to textures from both files. For faster parsing and reduced memory requirments, if you don't need both files, then you should include only the one that you need. STONES1.INC This file contains a set of rich stone textures that were designed for us by Mike Miller, using modified texture names. The original texture names have all had a "T_" prepended to them. STONES2.INC There are 20 stone textures defined in the file, STONES2.INC. Most are at least two layers, and all use turbulence on each layer, so they will be a bit slow to render. Also included are BENIDITI.POV, MARBTEAL.POV, PINKMARB.POV, and RDGRANIT.POV. These textures have been kept separate from the STONES2.INC file because they use 256 entry color_maps that would slow parsing when not needed. The color maps for these textures were extracted from actual scanned images as described in WOODS.DOC. STONEOLD.INC This file contains a set of rich stone textures that were designed for us by Mike Miller, using the original texture names.