SKIES.INC This file contains some predefined skies for you to use in your scenes. There are several different types, each type identified by a mnemonic prefix. All pigment definitions start with "P_", all sky_spheres start with "S_", all textures start with "T_", and all objects start with "O_". Pigments: (building blocks for the stuff below) ======== P_Cloud1 P_Cloud2 P_Cloud3 SkySpheres: ======== S_Cloud1 sky_sphere, uses P_Cloud2. S_Cloud2 sky_sphere uses P_Cloud2. S_Cloud3 sky_sphere uses P_Cloud3. S_Cloud4 sky_sphere uses P_Cloud3. S_Cloud5 sky_sphere. Textures: ======== T_Cloud1 2-layer texture using P_Cloud1 pigment, contains clear regions. T_Cloud2 1-layer texture, contains clear regions. T_Cloud3 2-layer texture, contains clear regions. Objects: ======== O_Cloud1 sphere, radius 10000 with T_Cloud1 texture. O_Cloud2 union of 2 planes, with T_Cloud2 and T_Cloud3.