.topic Nocontext=0


 Welcome to the B-Login v2.0 Login Screen Resource Editor 
   
   

The mouse driven B-Login v2.0 Login Screen Resource Editor allows
the user to create attention grabbing login screens with relative ease.

There are no more frustrating text files to edit when creating a custom
login screen.  Now all login screens are created with a mouse and stored
in a resource file that the B-Login v2.0 login program can read.

Select one of the following options for further details and help.

 {Features:HFeatures}
 {Main Menu:HMainMenu}
 {Keyboard Commands:HKeyboardCommands}
 {How To:HHowTo}
 {SPECIAL NOTES:HSpecialNotes} <-- READ THESE!


.topic HFeatures
 
 B-Login v2.0 Login Screen Resource Editor - Features 
   
   
                                                      
The B-Login v2.0 Login Screen Resource Editor comes equipped with the
tools necessary for creating custom login screens.

The Login Screen Resource Editor can be used to create or configure
the following:

 {Background Bitmaps:HBackgroundBitmaps}
 {Custom Status Line:HCustomStatusLine}
 {Banner and Text Objects:HBannerText}
 {Bitmap Window Objects:HWindowBitmaps} 
 {Clock and Date Objects:HClockDate}
 {Info Viewer Objects:HInfoViewer}
 {Login Box Objects:HLoginBox}
 {Custom On-Line Help:HCustomHelp}
 {Application Launchers:HAppLauncher}
 {Screen Savers:HScreenSaver}

See the {How To:HHowTo} section for details on creating or configuring the
above items.


>> {Welcome/Main Menu:Nocontext} <<
 
.topic HBackgroundBitmaps
 
 B-Login v2.0 Login Screen Resource Editor - Background Bitmaps 
   
   

A background bitmap is a bitmap created with the B-Login v2.0 Bitmap Editor
and located on the desktop of the login screen.  All other objects will
be drawn on top of the background bitmap.


>> {Features:HFeatures} <<

.topic HCustomStatusLine
 
 B-Login v2.0 Login Screen Resource Editor - Custom Status Line 
   
   

A custom status line allows one to create their own style of status
line on the bottom of the screen.  Users of the network can use
function keys F2-F10 to either shell to DOS, display help, exit
B-Login v2.0, or execute an application.

The F1 option (About) will always stay on the status line to show
the copyright and developer information for the registered
B-Login v2.0 program.


>> {Features:HFeatures} <<

.topic HBannerText
 
 B-Login v2.0 Login Screen Resource Editor - Banner and Text Objects 
   
   

Banner and text objects are lines of text on a login screen that either
scroll (banner) or do not scroll (simple text).  


>> {Features:HFeatures} <<


.topic HWindowBitmaps
 
 B-Login v2.0 Login Screen Resource Editor - Bitmap Window Objects 
   
   

Bitmap Window objects allow one to place bitmaps on the background of
a login screen.  These objects are perfect for displaying colorful
messages or picture bitmaps created with the B-Login v2.0 Bitmap Editor.

Since these bitmaps are in a window, it is easy to move them to different
locations on the screen when editing a login screen resource.


>> {Features:HFeatures} <<

.topic HClockDate
 
 B-Login v2.0 Login Screen Resource Editor - Clock and Date Objects 
   
   

Clock and date objects can be used to display time and date information
on a login screen.  B-Login v2.0 uses ANSI-defined format specifiers
to make completely configurable clock and date displays.  There are now
no limits on the styles of time and date readouts.

>> {Features:HFeatures} <<

.topic HInfoViewer
 
 B-Login v2.0 Login Screen Resource Editor - Info Viewer Objects 
   
   

Info Viewer objects allow the user to display text files up to 64K in
length on the login screen.  Info Viewers are great for displaying
daily news, important computer network use agreement text,
organization events, or any desired information located in a text file 
to the network users.

Info Viewers are easy to use since they can be scrolled by either
the mouse or the keyboard.

 NOTE:  Info Viewers can only be created with registered copies of
        B-Login v2.0 Login Screen Resource Editors.

>> {Features:HFeatures} <<

.topic HLoginBox
 
 B-Login v2.0 Login Screen Resource Editor - Login Box Objects 
   
   

Login Box objects are required on every login screen if a user
of the network is to login.

The file server, username, and password inputs are all located in the
Login Box object.  Login Boxes in B-Login v2.0 now diplay all the
available file servers the network user can attempt to login to.

NOTE:  Only Login Boxes in registered copies of the B-Login v2.0
       Login Shell will display the available file servers.

>> {Features:HFeatures} <<

.topic HCustomHelp
 
 B-Login v2.0 Login Screen Resource Editor - Custom On-Line Help 
   
   

B-Login v2.0 now supports the creation of a custom help window.  This
feature makes it easy for the login screen designer to create a help
window that can be displayed from the status line when a network user
presses the associated function key.

The custom help window is the same style as the help window that is
displayed when help is chosen from the Main Menu in the Login Screen
Resource Editor.

>> {Features:HFeatures} <<

.topic HAppLauncher
 
 B-Login v2.0 Login Screen Resource Editor - Application Launchers 
   
   

Application Launchers can be used to start applications when the network
user is still in the login screen.

>> {Features:HFeatures} <<

.topic HScreenSaver
 
 B-Login v2.0 Login Screen Resource Editor - Screen Savers 
   
   

B-Login v2.0 supports up to eight randomly chosen screen savers.  Screen
savers can be any application that the login screen designer chooses
to have executed at timed intervals when there is no user input.  These
screen savers can now be passed arguments on the command line, so the
possibilities are endless as to what programs are executed as screen savers.

>> {Features:HFeatures} <<


.topic HMainMenu
 
 B-Login v2.0 Login Screen Resource Editor - Main Menu 
   
   

The Main Menu dialog box is where the action is.  With the
Main Menu dialog box, the log screen designer can do the
following:

 {Load Screen :HMMLoadScreen}    - Load a login screen.
 {Save Screen :HMMSaveScreen}    - Save a login screen.
 {New Object :HMMNewObject}     - Add an object on the screen.
 {Edit Generals :HMMEditGenerals}  - Edit general options.
 {Bitmap Editor :HMMBitmapEditor}  - Create screen bitmaps.
 {About  :HMMAbout}         - Show Resource Editor information. 
 {Help  :HMMHelp}          - Obtain help.  
 {Exit  :HMMExit}          - Exit the Login Screen Resource Editor.
 

>> {Welcome/Main Menu:Nocontext} <<

.topic HMMLoadScreen
 
 B-Login v2.0 Login Screen Resource Editor - Main Menu | Load Screen 
   
   

When the 'Load' menu line option is chosen, a file dialog box appears
requesting the user for the desired login screen resource file.  '@.BL' is
the default file extension used for loading a login screen.
 

>> {Main Menu:HMainMenu} <<

.topic HMMSaveScreen
 
 B-Login v2.0 Login Screen Resource Editor - Main Menu | Save Screen 
   
   

Choosing 'Save' will bring up a file dialog box requesting the user for
the desired path to save the login screen resource file to.  '.@BL' will
be the default extension used.

>> {Main Menu:HMainMenu} <<


.topic HMMNewObject
 
 B-Login v2.0 Login Screen Resource Editor - Main Menu | New Object 
   
   

The 'New Object' option allows the login screen designer to put one of
the following objects on the login screen:
 
 Banner/Text
 Bitmap Window
 Clock/Date
 Info Viewer (Only works with registered Login Screen Resource Editors.)
 Login Box


After 'New Object' has been selected, a list box appears showing the
available login screen objects.  Double click with the mouse or move
to the desired object with the arrow keys and press <Enter> to
select an object.

See the {How To:HHowTo} section in this help for a detailed explanation
on creating and modifying the above login screen objects.


>> {Main Menu:HMainMenu} <<

.topic HMMEditGenerals
 
 B-Login v2.0 Login Screen Resource Editor - Main Menu | Edit Generals 
   
   

'Edit Generals' is used to register launchable applications and
screen savers for a login screen.

See the {How To:HHowTo} section in this help for a detailed explanation
on configuration and creation of launchable applications and screen savers.


>> {Main Menu:HMainMenu} <<

.topic HMMHelpCompiler
 
 B-Login v2.0 Login Screen Resource Editor - Main Menu | Help Compiler 
   
   

The 'Help Compiler' option will run the TVHC.EXE help compiler to compile
a help file for use in a login screen.

See the {How To:HHowTo} section in this help for a detailed explanation
on creating and compiling custom help files for login screens.


>> {Main Menu:HMainMenu} <<


.topic HMMBitmapEditor
 
 B-Login v2.0 Login Screen Resource Editor - Main Menu | Bitmap Editor 
   
   

The 'Bitmap Editor' option will run the B-Login v2.0 Bitmap Editor
(BMEDIT.EXE) for creating bitmaps for login screen backgrounds and
bitmap windows.  Bitmaps in B-Login are simple text mode character/color
data files.

See the help in the B-Login v2.0 Bitmap Editor help for a detailed
explanation of creating bitmaps with the Bitmap Editor.

>> {Main Menu:HMainMenu} <<


.topic HMMAbout
 
 B-Login v2.0 Login Screen Resource Editor - Main Menu | About 
   
   

'About' simply shows the developer and copyright information of the
B-Login v2.0 Login Screen Resource Editor.


>> {Main Menu:HMainMenu} <<

.topic HMMHelp
 
 B-Login v2.0 Login Screen Resource Editor - Main Menu | Help 
   
   

Yep, this is 'Help.'   8-)

>> {Main Menu:HMainMenu} <<


.topic HMMExit
 
 B-Login v2.0 Login Screen Resource Editor - Main Menu | Exit 
   
   

'Exit' exits the B-Login v2.0 Login Screen Resource Editor.


>> {Main Menu:HMainMenu} <<

.topic HKeyboardCommands
 
 B-Login v2.0 Login Screen Resource Editor - Keyboard Commands 
   
   

The following commands in the Login Screen Resource Editor are
not accessible through menu commands but must be implemented using
the keyboard.

 Alt-C          Clears the desktop background.
 
 Alt-D          Shell to DOS.
 
 Alt-M          Displays the Main Menu.
 
 Alt-N          Gives the focus to the next window on the desktop. 

 Alt-O          Displays the New Object menu.
 
 Alt-R          Toggles screen savers enabled or disabled.
 
 Alt-V          Toggles high and low textmode screen resolutions.
 

>> {Welcome/Main Menu:Nocontext} <<

.topic HHowTo
 
 B-Login v2.0 Login Screen Resource Editor - How To 
   
   

This section of the help will walk the login screen designer through
the operations necessary to create custom login screens.  Select from
the following list for more information on the related subject.

 {Installing B-Login v2.0 as a shell for Novell's login program...:HHTInstall}
 {Add a bitmap to the background...:HHTBackground}
 {Place and configure a Banner or Text object...:HHTBannerText}
 {Place and configure a Clock or Date object...:HHTClockDate}
 {Place and configure a Bitmap Window object...:HHTBitmapWindow}
 {Place and configure an Info Viewer object...:HHTInfoViewer}
 {Place and configure a Login Box object...:HHTLoginBox}
 {Editing general window properties...:HHTEditGenWinProps}
 {Change video resolutions...:HHTVideoResolution}
 {Add a screen saver...:HHTAddScreenSaver}
 {Enable or disable screen savers...:HHTScreenSavers}
 {Change screen saver wait time...:HHTScreenSaverWaitTime}
 {Add and configure an application launcher...:HHTAppLauncher}
 {Modify the status line...:HHTStatusLine}
 {Create custom help...:HHTCustomHelp}
 {Modify the BLOGIN2.INI file correctly...:HHTINIFile}
 

>> {Welcome/Main Menu:Nocontext} <<


.topic HSpecialNotes
 
 B-Login v2.0 Login Screen Resource Editor - Special Notes 
   
   

The following notes are important for proper B-Login v2.0 usage.

 NOTE  1: Thanks a lot for using and registering B-Login v2.0 and its
          related programs.  It was fun developing, and we hope it makes
          your network more user friendly and beneficial to your
          network users.

 NOTE  2: The BLOGIN2.INI must be located in SYS:\LOGIN\BLOGIN2.

 NOTE  3: The BLOGIN2.@HP file must be located in SYS:\LOGIN\BLOGIN2 for help. 

 NOTE  4: When login screens are saved, the screen resolution and screen
          saver enable information will also be saved.

 NOTE  5: The window with the focus when the login screen resource is saved
          will be the window that first has the focus when the B-Login v2.0 
          Login Shell is executed.  This would usually be a Login Box object.

 NOTE  6: Info Viewer objects can be closed with the <Esc> key if they are
          focused and closable. See the 'How To' section of this help to
          properly configure an Info Viewer object.

 NOTE  7: Network user passwords can be a maximum of 14 characters long,
          since B-Login v2.0 passes the password to Novell's login program 
          via the keyboard buffer.

 NOTE  8: B-Login v2.0 may not be suitable for every computer on the network. 
          If on some rare occasion B-Login v2.0 should fail to perform
          as needed, use the renamed Novell login program on that particular 
          computer.  The benefits of having B-Login v2.0 on the network far
          outweigh not using it, if, for example, one 8088 with 256K of RAM
          on the whole network cannot use B-Login v2.0.
          
 NOTE  9: Be sure to read the 'How To' section of this help.

 NOTE 10: LOGOUT.EXE must be located in SYS:\PUBLIC for B-Login v2.0 to
          logout the previous user of the workstation.

 NOTE 11: The B-Login v2.0 Login Shell will probably load a little slower
          then previous versions of B-Login.

 NOTE 12: To allow network users to shell to DOS or exit the B-Login v2.0
          Login Shell, add function keys on the status line that are
          associated with an EV_DOS_SHELL and EV_EXIT event respectively.

 NOTE 13: Be sure that the network users have a SWAPDIR, TMP, or TEMP
          environment variable set.  Chances are they already do, especially
          if they are using Windows.

 NOTE 14: Double clicking on a login screen filename while loading or saving
          a screen will do nothing.  You must select or type in the desired
          filename and then hit <Enter> or press  OK  in the file dialog
          box.


>> {Welcome/Main Menu:Nocontext} <<


.topic HHTInstall
 
 B-Login v2.0 Login Screen Resource Editor - How To 
   
   

 Installing B-Login v2.0 as a Shell for Novell's Login Program 

Do the following steps to install the B-Login v2.0 Login Shell on the
network:

  1) Make a SYS:LOGIN\BLOGIN2 directory on the desired network.

  2) Copy Novell's SYS:LOGIN\LOGIN.EXE to a directory that is accessible
     to the user before login (e.g. SYS:LOGIN\BLOGIN2) or copy Novell's
     LOGIN.EXE to a different file name in SYS:LOGIN
     (e.g. SYS:LOGIN\LGN.EXE).

  3) Create a BLOGIN.INI file in SYS:\LOGIN\BLOGIN2 with the following lines:
     BL2_RES_FILE    <Login screen resource file path.>
     BL2_LOGIN_FILE  <Novell's LOGIN.EXE file path.>

     Example:

      BL2_RES_FILE    SYS:LOGIN\BLOGIN2\RESFILE.@BL
      BL2_LOGIN_FILE  SYS:LOGIN\LGN.EXE

     See the included example login screens for more clarity.

  4) Copy BLOGIN2.EXE to SYS:LOGIN\LOGIN.EXE and SYS:PUBLIC\LOGIN.EXE.

  5) Cool!  The B-Login v2.0 Login Shell should be installed on the network
     and seen during the next network user login.

         
>> {How To:HHowTo} <<


.topic HHTBackground
 
 B-Login v2.0 Login Screen Resource Editor - How To 
   
   

 Add a Bitmap to the Background 

To add a bitmap to the background of the desktop, do the following:

 1) Click on an area of the desktop background with the right mouse button.
    An 'Edit Background Properties' dialog box should appear.

 2) Either press <Enter> or double-click with the mouse on the selected
    'Bitmap File Path' line of the list box.

 3) Now select a bitmap created withe the B-Login v2.0 Bitmap Editor from
    the file box.  The bitmap file path should now be displayed under the
    'Value' area of the list box.

 4) Press the  OK   button to put the bitmap on the background and the
    bitmap will be incorporated in the login screen when the screen
    resource file is saved.

>> {How To:HHowTo} >>


.topic HHTBannerText
 
 B-Login v2.0 Login Screen Resource Editor - How To 
   
   

 Place and Configure a Banner or Text Object 

The following steps illustrate how to place and configure a Banner or Text
object on the screen:

  1) Select 'New Object' from the Main Menu dialog box and 'Banner/Text' from
     the 'Select Object' dialog box by pressing <Enter> or double-clicking
     with the mouse on the selected 'Banner/Text' list box line.

  2) A light gray rectangle with <TEXT> inside should appear in the upper
     left hand corner of the screen.

  3) Press the right mouse button on the rectangle to display the
     'Edit Text Properties' dialog box.

  4) Select 'Color' in the list box to display the 'Select Color' dialog box.
     Using the mouse, click in the 'Color Selector' area to choose the
     desired color combination for the text object.  The TOGGLE BLINK
     button will make the text blink.
  
  5) Press  OK  to keep the color and close the dialog box.

  6) Next, select 'Text' in the list box to change the words in the text
     object.

  7) After changing the text wording, select 'Scroll Direction/Delay' in
     the list box.  A negative value will make the text scroll left, a
     positive value scrolls the text right, and 0 keeps the text still.
     Large negative values will scroll slower than small negative numbers.
     Also, large positive values will scroll slower than small positive
     values.

  8) After the scrolling speed and direction are set, select the 'Viewing
     Size' in the list box to set the maximum width of the area the text is
     allowed to occupy on the login screen.  A width of 80 will span the
     whole text screen.

  9) Press the  OK  button to keep the selections.

 10) The properties of the text object should now be apparent on the login 
     screen.  Double-click and hold down the mouse button on the text
     object.  Now drag the text object around the screen for desired
     placement.

 
 NOTE:  To delete the text object, press the  DELETE  button in the
        'Edit Text Properties' dialog box.

>> {How To:HHowTo} <<


.topic HHTClockDate
 
 B-Login v2.0 Login Screen Resource Editor - How To 
   
   

 Place and Configure a Clock or Date Object 

The following steps illustrate how to place and configure a Banner or Text
object on the screen:

  1) Select 'New Object' from the Main Menu dialog box and 'Clock/Date' from
     the 'Select Object' dialog box by pressing <Enter> or double-clicking
     with the mouse on the selected 'Clock/Date' list box line.

  2) A grey background with black lettered clock should appear in the
     upper left hand corner of the login screen.  

  3) Press the right mouse button on the rectangle to display the
     'Edit Clock/Date Properties' dialog box.

  4) Select 'Color' in the list box to display the 'Select Color' dialog box.
     Using the mouse, click in the 'Color Selector' area to choose the
     desired color combination for the text object.  The TOGGLE BLINK
     button will make the clock/date object blink.
  
  5) Press  OK  to keep the color and close the dialog box.

  6) Next, select 'Format' from the list box.  A text input box should
     appear with %I:%M:%S:%p in it.  This is the ANSI standard for the
     current style of the clock.  Use any combination of the following
     ANSI format specifiers to make the clock/date object appear as desired.

     Format Specifier   Operation
     ----------------   -------------------------------------------------
           %%           Places the character %
           %a           Abbreviated weekday name
           %A           Full weekday name
           %b           Abbreviated month
           %B           Full month  
           %c           Date and time
           %d           Two-digit day of the month (01-31) 
           %H           Two-digit hour (00-23)
           %I           Two-digit hour (01-12) 
           %j           Three digit day of the year (001-366)
           %m           Two-digit month (1-12)
           %M           Two-digit minute (00-59)
           %p           AM or PM
           %S           Two-digit second (00-59) 
           %U           Two-digit week. Sunday is first day of week. (00-53)
           %w           Weekday where 0 is Sunday (0-6) 
           %W           Two-digit week. Monday is first day of week. (00-53)
           %x           Date
           %X           Time
           %y           Two-digit year without century (00-99)
           %Y           Year with century
           %Z           Time zone name, or no characters if no time zone.

  7) Press the  OK  button to keep the selections.

  8) The properties of the clock/date object should now be apparent on the
     login screen.  Double-click and hold down the mouse button on the
     clock/date object.  Now drag the clock/date object around the screen for
     desired placement.

 
 NOTE:  To delete the clock/date object, press the  DELETE  button in the
        'Edit Text Properties' dialog box.


>> {How To:HHowTo} <<


.topic HHTBitmapWindow
 
 B-Login v2.0 Login Screen Resource Editor - How To 
   
   

 Place and Configure a Bitmap Window Object 


The following steps illustrate how to place and configure a Bitmap Window
object on the screen:

  1) Select 'New Object' from the Main Menu dialog box and 'Bitmap Window'
     from the 'Select Object' dialog box by pressing <Enter> or
     double-clicking with the mouse on the selected 'Bitmap Window' list box
     line.  A blue window box should appear in the upper left hand corner of
     the screen.

  2) Next, click on the new Bitmap Window object to make it focused.  The
     single line frame should now be a brighter, double lined frame.

  3) With the right mouse button, click on the frame of the Bitmap Window
     to edit the general window properties.  See the 'Editing general
     window properties...' in the 'How To' section of this help for more
     information.

  4) After the general window properties have been set, click with the
     right mouse button in the center of the Bitmap Window.  The 'Edit
     Bitmap Window Properties' dialog box should appear.  This dialog box
     allows for the editing of properties specific to Bitmap Windows.

  5) Next, select the 'Bitmap File Path' item in the list box to associate
     a bitmap with this Bitmap Window.

  6) After bitmap selection is complete, the 'Closable' item in the list
     box can be changed to 'TRUE' or 'FALSE' to allow or not allow the Bitmap 
     Window to be closed by the user.

  7) Press the  OK  button to keep the selections.

  8) The properties of the Bitmap Window object should now be apparent on the
     login screen.  Double-click and hold down the mouse button on the
     Bitmap Window object frame.  Now drag the Bitmap Window object around
     the screen for desired placement.  Remember, the window will not move
     if the 'Movable' property has been set to 'FALSE.'

  9) The Bitmap Window can also be resized by holding down the left mouse
     button on the lower right hand corner of the Bitmap Window and dragging
     the mouse.  The window can not be resized if the 'Resizable' property
     is 'FALSE.'


>> {How To:HHowTo} <<


.topic HHTInfoViewer
 
 B-Login v2.0 Login Screen Resource Editor - How To 
   
   

 Place and Configure an Info Viewer Object 

The following steps illustrate how to place and configure an Info Viewer
object on the screen:

  1) Select 'New Object' from the Main Menu dialog box and 'Info Viewer'
     from the 'Select Object' dialog box by pressing <Enter> or
     double-clicking with the mouse on the selected 'Info Viewer' list box
     line.  An input box titled 'Info Viewer Title' should appear.

  2) Next, enter the desired title for the Info Viewer window.  When  OK 
     is selected, a blue window with your title should appear on the screen.

  3) With the right mouse button, click on the frame of the Info Viewer
     to edit the general window properties.  See the 'Editing general
     window properties...' in the 'How To' section of this help for more
     information.

  4) After the general window properties have been set, click with the
     right mouse button in the center of the Info Viewer window.  The 'Edit
     Info Viewer Properties' dialog box should appear.  This dialog box
     allows for the editing of properties specific to Info Viewers.

  5) Once the 'Edit Info Viewer Properties' dialog box appears, edit the
     color of the Info Viewer text by selecting 'Text Color' from the
     list box.

  6) Next select the 'Info File Path' item in the list box to specify
     a source text file to be displayed in the Info Viewer.
     IMPORTANT:  The source text file must be in a directory that is
                 available to the network user before login
                 (e.g. the SYS:LOGIN\BLOGIN directory).

  7) After setting the source text file, the Info Viewer can either be
     made closable or not closable by selecting the 'Closable' item
     in the list box and setting its value to 'TRUE' or 'FALSE.'
     NOTE:  The network use can close a closable window if the window
            is focused, and the user presses the <Esc> key or clicks on the
            [] icon on the frame of the window with the mouse.

  8) The colors of the scroll bars for the Info Viewer can also be set
     by clickin the right mouse button on the scroll bar and setting the
     various colors.

>> {How To:HHowTo} <<

.topic HHTLoginBox
 
 B-Login v2.0 Login Screen Resource Editor - How To 
   
   

 Place and Configure a Login Box Object 

The following steps illustrate how to place and configure a Login Box
object on the screen:

  1) Select 'New Object' from the Main Menu dialog box and 'Login Box'
     from the 'Select Object' dialog box by pressing <Enter> or
     double-clicking with the mouse on the selected 'Login Box' list box
     line.  A blue box with a SERVER button, username text, and password
     text should appear on the screen.  Also, the default fileserver should be
     shown in the upper left hand corner of the screen.

  2) Click on the Login Box to focus it.

  3) With the right mouse button, click on the frame of the Login Box
     to edit the general window properties.  See the 'Editing general
     window properties...' in the 'How To' section of this help for more
     information.

  4) After editing the general window properties of the Login Box, right
     click on the 'Username:' and 'Password:' static text items to
     edit their colors.

  5) Next right click on the username, password, and file server input lines
     to edit the various associated colors.

  6) After editing the colors of the input lines, change the the SERVER
     button to the desired colors by clicking on the button with the right
     mouse button.  By clicking on the SERVER button with the left mouse
     button or typing <Alt-S> when the Login Box has the focus, a list
     box of the available servers can be shown.


  8) The properties of the Login Box object should now be apparent on the
     login screen.  Double-click and hold down the mouse button on the
     Login Box object frame.  Now drag the Login Box object around
     the screen for desired placement.  Remember, the window will not move
     if the 'Movable' property has been set to 'FALSE.'

  9) The Login Box can also be resized by holding down the left mouse
     button on the lower right hand corner of the Login Box and dragging
     the mouse.  The window can not be resized if the 'Resizable' property
     is 'FALSE.' 


>> {How To:HHowTo} <<


.topic HHTVideoResolution
 
 B-Login v2.0 Login Screen Resource Editor - How To 
   
   

 Change Video Resolutions 

To change the text mode video resolution, type <Alt-V> to toggle between
standard 80x25 and 80x43/50 screen modes.  Be sure that all the computers
on the network are able to use the selected screen mode.

If all of the computers on the network have at least EGA or VGA video cards,
it is recommended that the 80x43/50 mode is used.  This will allow for more
interesting bitmaps and more Info Viewer area.


>> {How To:HHowTo} <<

.topic HHTAddScreenSaver
 
 B-Login v2.0 Login Screen Resource Editor - How To 
   
   

 Add a Screen Saver 

To add a screen saver to a B-Login v2.0 screen, do the following:

 1) At the Main Menu dialog box, select the 'Edit Generals' button.
    Doing so should show the 'Edit General B-Login Properties' dialog box.

 2) Next select a screen saver item (e.g. 'Screen Saver 4') from the list
    of items in the list box.  An input box titled 'Enter New Screen Saver
    Name' should appear.

 3) Enter the name used to reference the screen saver.

 4) After the name has been entered and  OK  selected, a dialog box
    with the name just entered should appear.  In the 'Path' input line,
    enter a path to a screen saver that will be available to network
    users before login (e.g. SYS:LOGIN\BLOGIN2\SAVER.EXE ).  Note that
    command line arguments can be passed to the screen saver by entering
    the argument in the 'Arg 0' - 'Arg 9' input lines.  If the screen saver
    is to be deleted, select the DELETE button.

NOTE: Screen savers will not be activated unless <Alt-R> has been pressed
      to enable screen savers.

>> {How To:HHowTo} <<

.topic HHTScreenSavers
 
 B-Login v2.0 Login Screen Resource Editor - How To 
   
   

 Enable or Disable Screen Savers 

To enable or disable screen savers, type <Alt-R>.  Remember that when
saving a login screen, whether or not screen savers are enabled or
disabled will also be saved.

>> {How To:HHowTo} <<

.topic HHTScreenSaverWaitTime
 
 B-Login v2.0 Login Screen Resource Editor - How To 
   
   

 Change Screen Saver Wait Time 


To change the time that B-Login waits before randomly choosing a screen
saver when there is no keyboard or mouse input, select the 'Edit Generals'
button in the Main Menu.  Next, page down to 'Saver Wait Time(Sec)' and
select this list box item.  In the input line that is shown, enter the
desired wait time (in seconds) and press  OK  to accept.

Screen savers will now be activated after the specified time.

>> {How To:HHowTo} <<


.topic HHTAppLauncher
 
 B-Login v2.0 Login Screen Resource Editor - How To 
   
   

 Add and Configure an Application Launcher 

B-Login v2.0 has the ability to launch an application when a network
user presses a function key on the status line that is associated
with an application.  To add and configure an Application Launcher, do the
following:

 1) Select the 'Edit Generals' button in the Main Menu.
  
 2) Once the 'Edit General B-Login Properties' dialog box appears, select
    one of the App Launcher items (e.g. 'App Launcher 1').

 3) Next give the App Launcher a name in the input line of the 'Enter New
    Application Name' dialog box that should appear.

 4) Now enter the path to the application that will be available to the
    network user before login (e.g. SYS:LOGIN\BLOGIN\XXXXX.EXE).

 5) After the path has been entered, click on the ... button and choose
    an event that will be associated with this particular application.
    These events will also be associated with a function key on the status
    line.

 6) Next put any command line arguments in inputlines 'Arg 0' - 'Arg 9' if
    the application requires command lines.

 7) Press  OK  to register the application with B-Login.


>> {How To:HHowTo}


.topic HHTStatusLine
 
 B-Login v2.0 Login Screen Resource Editor - How To 
   
   

 Modify the Status Line 

The status line can be modified to associate the F2-F10 function keys to
either a help event, dos shell event, exit event, or one of 6 user defined
events.  The user defined events (EV_USER_DEF_1-6) are used to launch
applications in the App Launchers.  For example, if App Launcher 1 is
associated with EV_USER_DEF_1 and F3 is associated with EV_USER_DEF_1, then
when a network user pressed F3 (or selects the status line item with the
mouse), the application in App Launcher 1 will be executed.

To edit the status line properties, do the following:

  1) Press the right mouse button on the status line at the bottom of the
     screen.

  2) In the 'Edit Status Line Properties' dialog box that appears, set the
     various status line properties with the standard color setting
     procedures used in the other login screen objects.

  3) After setting the colors, select one of the function key items in the
     list box.  A 'Selet Event' dialog box should appear.

  4) In the 'Select Event' dialog box, press the ... button to select
     an event to associate the selected funciton key with.

  5) After the event has been selected, enter the text to be displayed on 
     the staus line for the function key in the 'Text:' input line.

  6) After pressing  OK  to keep the new function key association other
     function keys can be setup.

  7) When done associating function keys with events, press  OK  to
     see the changes take effect on the status line.

  NOTE:  Associating an EV_NULL with a function key will remove the function
         key reference from the status line.

>> {How To:HHowTo} <<


.topic HHTINIFile
 
 B-Login v2.0 Login Screen Resource Editor - How To 
   
   

 Modify the BLOGIN2.INI File Correctly 

The BLOGIN2.INI file is the file that the B-Login v2.0 Login Shell uses
to reference the login screen resource file and the name of Novell's login
program that will be used by the network users durig login.

Two lines comprise the BLOGIN2.INI file:

  BL2_RES_FILE     <Login screen resource file path.>
  BL2_LOGIN_FILE   <Path of Novell's login program executable.>

The BLOGIN2.INI file must be located in the SYS:LOGIN\BLOGIN2 directory of
the fileserver.  See the included example login screens for more information.

>> {How To:HHowTo} <<



.topic HHTCustomHelp
 
 B-Login v2.0 Login Screen Resource Editor - How To 
   
   

 Create Custom Help 


In B-Login v2.0, custom help files can be made that are associated with
the EV_HELP event that can be triggered by a function key on the status
line.  Custom help files are created with any text editor.  The following
steps show how to make a custom help file:

  1) Create a help file with any text editor.

  2) Compile the text help file created in 1).  (See the example text help
     file included with B-Login v2.0 for more information.)

  3) Copy the help file to SYS:LOGIN\BLOGIN2\BLOGIN2.@HP so that network
     users can use the help file during login.

To compile the text help file created above:

  1) Type TVHC <help text file path> <compiled help file path> at the
     DOS prompt.  (e.g.  TVHC MYHELP.TXT BLOGIN2.@HP)

                                                                
See the HELPCOMP.TXT and the example help files included with B-Login v2.0
for more information on creating custom help.


>> {How To:HHowTo} <<

.topic HHTEditGenWinProps
 
 B-Login v2.0 Login Screen Resource Editor - How To 
   
   

 Edit General Window Properties 

Objects that are placed on a login screen that are windowed (Info Viewers,
Login Boxes, or Bitmap Windows) have several properties in common that can
be edited by right clicking with the mouse on the frame of the window.

Along with some general color properties, the movable, resizable, and
shadowed window properties can also be changed for a window.

The 'movable' property determines if a window can be moved around the
screen.  It is probably a good idea to make all windows non-movable
once the login screen design is complete.

The 'resizable' property allows the user to resize the window.  Again it
is probably wise to not allow the user resize the window.

The 'shadowed' property, if TRUE, will make the window cast a shadow onto
the background, while FALSE will make the window not shadowed.

Remember, window properties will be saved exactly as they are defined when
the login screen is saved.

>> {How To:HHowTo} <<






