## Features of the editor

- mixed editing ( editor and text)

- on screen selection for objects

- editing tools

REMEMBER: Don' t work with unnamed file, always save it. If you don' t have a named file, you haven' t a directory where to get model and to save undo.

In the title bar, you will see:

RT Scene Editor - c:\Dir\foo.rt [ actuallay ]

actuallay is the name of the layer that is now selected. When you start to create a scene, you will start from layer "default".

The layers are usefull when you work with a great number of objects. No problem, create a new layer and put in this all the object you need to edit. The layers are usefull also to create a group of objects. Follow this:

1) Create a new layer with the same name of the group

2) Add in this layer the objects that you want in the group

3) Use command Layer|Group. The program will create the group and will put it in default layer.

You can open a group with command Layer|Open Group. The program will recreate the layer.

If you open a group you will not loose the trasformation ( rotation, scale, translation ) applied to group. The program will keep an empty group to remember of them when you will want to rebuild the group.

Read first the Section "Tutorial for RT Editor", where is explained how to build the first scene.