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  TEXT               Savegame Editor Construction Kit                 TEXT
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  Theme : Which part does SECK play during the search ? date : 03.01.1996 
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                  ( english conversion date : 07-31-1996 )

   With SECK, you own a very powerful utility with which you should be able
   to analyse and modify savegames however you like.You can also create
   wihtout any programming know-how your own executable (.exe) savegames
   editors.Using SECK, you just find out the positions of the values and 
   tell the program how to create your personnel editor.That's really all !

   But let's compare the way WITHOUT and WITH SECK : 

   WITHOUT SECK, you should have to do the following : 
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   - analyse the savegames on your own with using a hex-editor, which
     dos cause many efforts and takes a lot of time
   - write down the positions located you'd like to modify
   - EITHER modify those positions in each savegames by loading the
     savegame into a hex-editor, chosing the position, entering the value ...
     OR - if you know how to program - write your own savegame editor
     which may be used for this certain game only.

   BY THE HELP of SECK, you should have to do the following : 
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   - SECK analyses up to 5 different savegames at the same time 
     with one of the 15 searching techniques
   - the positions found are shown in one screen and you only have to 
     verify them using the PATCH function
   - SECK stores the results in a file and you can create one of 
     FOUR Savegame Editors in a few minutes !


   You can use the editors without the main program and you've created 
   fast an efficient a trainer for your game !

   By the way, SECK offers also a HEX-Editor and a SCREEN-Editor.
   If you're an advanced user, you'll know the great menaing of this !








