SimTel/msdos/???
gmsmth01.zip    Game programming Library for Borland C, DOS

Uploader: alexad3@icebox.iceonline.com
          Alexander J. Russell, who is the author.

FREEWARE library by Alexander J. Russell and Bruce S. Miller.
No time limits, nothing crippled, no royalties.

Gamesmith is a library of ASM and Borland C compatible modules in the 
MEDIUM memory model, DOS real mode. A 386 or better and VGA card is
required.

Gamesmith includes powerful utilities to be used by programmers to 
quickly create a wide variety of games. Gamesmith is based on the XLIB 
xmode libraries.

Who is GameSmith for?

You know C and want to make real cool games. You know about near and far 
pointers. You are comfortable with pointers and structs. You know how to 
use LIBS, and how to LINK C programs. You don't need to know any Assembler.

GameSmith Features!

 * Xmode, your choice of various resolutions.
 * Visual GUI editor
 * Visual Animation Engine Editor
 * Visual TileMap Editor
 * Automatic erase rect handling 
 * Timer tweaking
 * Page flipping
 * Full set of graphics primatives. 
     (blit, line, rect, circle, etc...)
 * Colour cycling support, simple fades
 * Palette grabbing tools
 * Tools to convert LBM (dpaint), and PCX art 
    to various FAST formats.
 * Generic Data Library maker
 * Debugging support
 * XMS access via easy to use functions
   similar to file i/o functions
 * Fast bitmap scaling

Unzipping gamesmth.zip

create a directory to install Gamesmith to.
copy gmsmth01.zip there
unzip it with the -d parm:
        pkunzip -d gmsmth01.zip

This creates the sub-directories.
Enter DEMO to see the demos.
READ gamesmth.doc, a plain ascii text file.
