Abrash Is Back with Zen of Graphics Programming

PC graphics expert and best-selling author Michael Abrash is back! In Zen
of Code Optimization, he told you how to write software that pushes PCs to
the limit. This time he takes on another of his greatest
passions--blazingly fast PC graphics programming. This unique Zen book is
like no other book published on PC programming or graphics. In Zen of
Graphics Programming, Michael brings you his unique insight, complete with
clear technical metaphors and humorous anecdotes to help you master the
complex black art of writing graphics applications and animation software.
In no time, you'll be awestruck by the speed of the graphics code you can
write for your PC. The best part is that you won't have to struggle
through complex algorithms or academic discussions. Michael's proven,
step-by-step methods for explaining high-speed graphics programming will
open your eyes to an exciting new world of PC programming.

Discover the undocumented tricks used by programmers to create today's
amazing 2-D and 3-D games. Michael will give you his easy-to-follow
techniques for programming leading-edge graphics including texture
mapping, 3-D animation, hidden surface removal, antialiasing, 3-D shading,
color modeling, and much more. And he'll reveal secrets of VGA programming
you won't find anywhere else Mode X, page flipping, color DACs, memory
maps, palette animation, and 256-color modes. He'll also give you a
complete 3-D, 256-color animation library you can use today to create
amazing applications, from games to virtual worlds.

The included 3 1/2" diskette provides high-performance C and assembly code,
ready to be dropped into your own applications, for all areas of graphics
programming from low-level VGA support to Doom-like 3-D solid modeling and
animation.

"Basically, if you know how to program and want to write software with
screaming fast, great-looking PC graphics, this is the book for
you."--Michael Abrash

Zen of Graphics Programming gives you over 700 pages of the best high-level
and low-level graphics programming advice and tips from the master!

About the Author

Michael Abrash is a key software engineer for a major software corporation
in the Pacific Northwest. He is the author of the best-selling and highly
acclaimed Zen of Assembly Language and Zen of Code Optimization. He has
also written numerous articles on graphics programming and code
optimization for major publications including Dr. Dobb's Journal and PC
TECHNIQUES.

Product Snapshot

Zen of Graphics Programming by Michael Abrash
ISBN: 1-883577-08-X
Date of Availability: January 1995
$39.95 trade paper
750 pages; Graphics and illustrations throughout
Includes 3 1/2" diskette

How to Order

Zen of Graphics Programming can be ordered directly from The Coriolis Group
at 1-800-4100192 or can be ordered in quantity from IDG Books Worldwide,
Inc. at 1-800-434-3433.

About The Coriolis Group

Founded in Scottsdale, AZ in 1989 by best-selling authors Keith Weiskamp
and Jeff Duntemann, The Coriolis Group is a leading publisher of
innovative books and book/software kits. They are the publishers of the
well-known PC TECHNIQUES Magazine, and have won critical acclaim for the
best-selling Inside the PowerPC Revolution and FREE $TUFF from the
Internet. The Coriolis Group publishes a complete line of books for
graphics programming and game developers including PC Game Programming
EXplorer and Action Arcade Adventure Set. Coriolis Group Books are
distributed to the trade by IDG Books Worldwide, Inc.

The Coriolis Group
7339 E. Acoma, Suite 7
Scottsdale, AZ 85260
(602) 483-0192,  FAX (602) 483-0193

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