A Constructive Alternative to Violent Games:
Two New Sesame Street Games

SAN MATEO, Calif., November 1, 1994 -- "I prefer programs that encourage
creativity, not violence," says Jerri Drake, president of educational
computer consulting firm, Little Bytes. Drake should know. She consults to
thirty-five educational programs in New Jersey, and is an expert on how
children learn with software and video games.

For parents who want a positive alternative to violent video games,
interactive and engaging electronic learning programs from Sesame Street
might be just the ticket.

One video game, Sesame Street: Counting Cafe features Grover (as a waiter)
and other popular Sesame Street characters such as Bert and Ernie and
Snuffleupagus. Children learn pre-school math skills by helping Grover
navigate an obstacle course to find food for his hungry customer. As they
help Grover, they learn to add, subtract, and group numbers.

Children step right into the world of Sesame Street with Sesame Street:
Numbers, for the PC and the 3DO game machine. With Elmo as tour guide,
children can visit the Count, Bert and Ernie and Big Bird, as well as chat
with them on the telephone.

Says Erik Strommen, Ph.D., and director of research at Children's
Television Workshop, "The idea that learning is work is a peculiarly adult
notion. Children don't make a distinction between learning and play. As
they play and explore, they learn."

Children's Television Workshop's 26 years experience of researching and
developing products just for kids have been put to use in these Sesame
Street products. As part of the development process, both Sesame Street:
Counting Cafe and Sesame Street: Numbers were thoroughly tested by
children.

As a result, says Strommen, "Most children will get more out of the Sesame
Street electronic games than other more violent games, because the Sesame
Street games are designed for children, and even tested by children. Kids
who play are going to feel good about what they can accomplish because the
games are tailored to their game-playing abilities."

Parents and educators looking for interesting alternatives to violent
electronic games should seriously consider Sesame Street: Numbers and
Sesame Street: Counting Cafe for their children. These titles are the
first in a series of new Sesame Street titles being developed by
Children's Television Workshop, and produced by EA*Kids, a division of
Electronic Arts. Look for other titles in 1995 !

Sesame Street: Numbers and Counting Cafe were developed by Children's
Television Workshop and are published by EA*Kids, a division of Electronic
Arts.

Electronic Arts
1450 Fashion Island Blvd
San Mateo, CA 94404

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