Title:              Riverside CA Scenery Documentation


Files:         CARALSM.MOD
               CARALSM.SC1    
               CARALSM.DY1
               AUTOFIX.EXE
               APTFIX.PRM    
               CARALSM.DOC (This File)

Requires:      Flight Simulator 4.0b, Aircraft & Scenery         
               Designer,  Scenery Disk 3, & AUTOFIX.
                         
Instructions:    

	Copy all files to your FS subdirectory.  Switch to your FS
subdirectory and enter AUTOFIX SD-3.SCN at the DOS prompt.  AUTOFIX
will then remove the old runways at Riverside Muni.  Start FS in the 
usual manner and select option "J" (Scenery Designer).  Select 
Options from the menu and set both static and dynamic scenery memory 
allocations to at least 18000.

Features:

RIVERSIDE MUNICIPAL AIRPORT - RAL   

	Airport Coordinates:  15288.3975N  6138.4128E  816 ft  MSL
         Tower Coordinates:  15288.0320N  6139.5538E  846 ft. MSL
          Pattern Altitude:  1816 feet MSL (1000 ft. AGL)
            
          Rwy 9/27  5,400 x 100 ft.  Alt. 758/816 ft.

               1. Paved and lighted
               2. VASI & REIL on Rwy 27
               3. MALS & ILS (freq. 110.9) on Rwy 9
               4. Rwy 9/27 slops downhill towards the west

          Rwy 16/34  2,850 x  50 ft.  Alt. 748/772 ft.

               1. Paved and lighted/Right traffic Rwy 16
               2. Displaced threshold (indicated by white             
                  ploygons) on Rwy 34 (2,270 ft.) is available for
			   landing.
               3. Much of Rwy 34 is not visible from the Tower

    	MISC NOTE:  Riverside VOR (112.4) has been re-located to it's
 	correct location on the field SW of where the runways cross.
                         

FLABOB AIRPORT - RIR  (located 3 nmi NNE of RAL)
			
	Airport Coordinates: 15299.0425N  6166.2459E  Alt. 764 ft. MSL 
        Pattern Altitude: 1364 ft. MSL (600 ft. AGL)

	Runways:  6/24 3,200 x 50 ft. 

		1.  Paved and lighted 
		2.  Displaced threshold on rwy 24 (3,050 ft. available).
		3.  Mountain (1340 ft. MSL) 3/4 mi. SE of runway. Look for
 		    stray dogs on runway.
		4.  Landfill 1 mi. S with numerous birds.

	
CORONA MUNICIPAL AIRPORT - L66  (located 9 nmi SW of RAL)

	Airport Coordinates:  15280.4245N  6080.4912E  Alt. 533 ft. MSL
        Pattern Altitude:  1533 ft. MSL  (1000 AGL)

	Runways:  7/25  3,200 x 60 ft.

		1.  Paved and Lighted
		2.  VASI & REIL on Rwy 25
		3.  Displaced thresholds on both runways
		 	 (3,000 ft. available)
		4.  Rwy 7 requires a 15 degree right turn at departure to
 			follow creek (not shown).
		5.  Departing Rwy 25 avoid flying over homes east of airport 
			(not shown).
		6.  Heliocopter activity south of field to 500 ft.


STATIC SCENERY
	
	All (or mostly all) airport buildings are depicted.  Several
building in beautiful downtown Riverside as well (County Admin Blg., 
City Hall, County Courthouse and the famous Mission Inn).  My home 
(single building near Mt. Blue NE of Fwy 91/60 interchange).  
Riverside County Hospital S of RAL.  California Baptist College SSE of 
RAL.  University of California, Riverside due E  of Mt. Rubdioux 
opposite the 91 fwy.

	Evans Lake is located NE of Mt. Rubidoux and Lake Mathews SE of 
RAL.  The Santa Ana River is shown between the 60 Fwy and Corona. 
Local Foothills depicted include Mt. Rubidoux (1339 ft.), Mt. 
Sugerloaf (1945 ft.) N of UCR, Coyote Hill (1547 ft.) S of UCR, Box 
Springs Mt. (3168 ft>) NE of UCR and Blue Mt. (2414 ft.).

State Hwy 91 is now complete between Corona and Riverside.  The gap in 
Sate Hwy 60 is also filled.  Numerous local streets are depicted.	

DYNAMIC SCENERY

Includes a Lear jet flying the pattern at RAL and a Cessna taking off 
from RAL, doing a (sloppy) touch `n go at FLABOB then returning to 
RAL.

SOURCES: Pilot's Guide to California Airports & AAA roadmaps.


FINAL COMMENTS

This is my first attempt at scenery designing (which is probably
painfully obvious to the more experienced designers).  No claim to
exteme accuracy is made.  Most of the scenery, except for the air-
ports was eye-balled in using Auto Club roadmaps.  Still, I think
I managed to get everything where it's suppose to be, more or less!
One mistake I know I made was to create the scenery using SD-2 instead
of the default scenery, covering the old runways with a ploygon.  Now 
I can't make the new and improved Riverside airport my default 
airport!   Any comments, suggestions or reports of glaring errors in 
need of correction are welcome.


Enjoy!

Scott Miller   75116,165

	




















