================================================================
Title                   : Fire Drop
Version                 : 1
Release Date            : 07 March 1999
Filename                : firedrop.zip
Author(s)               : Quicken
Email Address           : gdunn@backmeup.net.au
Web Page                : http://www.backmeup.net.au/~gdunn/blink/
Description             : My first attempt at a level. Single
			  player action that I like best.
Where to get this map   : http://www.backmeup.net.au/~gdunn/blink/
Other levels by author  : None
Additional Credits to   : Epic Megagames (http://unreal.epicgames.com/)
			  Blink Software (http://www.backmeup.net.au/~gdunn/blink/)

================================================================
--- Play Information ---
Game                    : Unreal
Level Name              : Fire Drop
Single Player           : Yes
Cooperative             : No (Can you even play co-op with the current
				version of unreal?)
Deathmatch              : No
Dark Match              : No
Difficulty Settings     : No (It's pretty hard so be careful)
New Sounds              : No (don't you hate levels with bad sound?)
New Graphics            : No
NewUnrealScript         : No
External DLLs           : No
Known bugs              : A few glitches like in software mode you can see
			into the water and past it into the hallway through
			solid rock. I've limited this as much as I can.

--- Construction ---
Editor(s) used          : UnrealEd 220 beta
Base                    : New Level
Construction Time       : 64 hours


Installation
------------
   Unzip the the files and place them into your maps directory under the unreal
   directory. Type in "open firedrop" to run the map. Alternatively,
   double-click the map.

Extended description:
--------------------
   Story similar to the original game. Your stuck in the V Rikers after the
   crash. You manage to get through the air con system to escape the flames
   on your level. So you better gather your pistol and translater and find
   a way out.

Author's Notes
--------------
   If you've any comments, suggestions or whatever then just drop me a line
   at gdunn@backmeup.net.au. From the experience I've gained in building
   this I'd like to build a multiplayer level with some more inventive
   architecture.


Copyright / Permissions
-----------------------
This level is copyrighted by Geoffrey Dunn 1999.

Authors may use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
