================================================================

Title                   : The Vigil 98 (deathmatch version)

Version                 : 1.0

Release Date            : 10.9.1998

Filename                : DmVigil98.zip

Author(s)               : Holger Huck

Email Address           : hhuck@pool.physik.uni-dortmund.de

Web Page                : 

Description             : kind of revival of Wright Bagwell's great Vigil for Quake
			  (pub/idgames2/levels/v-z/vigil.zip). This is my first map ever,
			  but I hope You'll enjoy it nonetheless. Stay tuned for the SP-
			  version (with cutscenes, new script & perhaps models (I'm looking 
			  for zombies)) - coming soon!


Where to get this map   : ftp://ftp.cdrom.com/pub/unreal/maps

Other levels by author  : coming soon: TheVigil98(SP), The Painfortress, ... 

Additional Credits to   : Epic Megagames (http://unreal.epicgames.com/), id, Cradle Of Filth,
			Wright Bagwell, MEXX(mexx1-10), Dario Casali(prodigy_se), 
			Matthias Worch(partial_conversions/bbelief)

================================================================

--- Play Information ---

Game                    : Unreal

Level Name              : DmVigil98.unr


Single Player           : Not Yet

Cooperative             : No

Deathmatch              : Yes (4+ recommended, take DmVigil98s for 2-4)

Dark Match              : No

Difficulty Settings     : No

New Sounds              : No

New Graphics            : Yes

NewUnrealScript         : No.

External DLLs           : No

Known bugs              : None known.



--- Construction ---

Editor(s) used          : UnrealEd ver. Beta

Base                    : New level

Construction Time       : weeks





Installation

------------

   Unzip the files with pathnames into the unreal directory
  (.unr under /maps, .utx under /textures).
  Start Unreal and choose DmVigil98 as MP or Botmatch game 



Extended description:

--------------------

   The map is rather large for 2 players; so get DmVigil98s, too. It only
  contains the inner circles and the file's much smaller.




Author's Notes

--------------

  The editor's bugs REALLY suck!
  Been spending far more than half the time on fixing geometry,
  rearranging textures that mysteriously changed during the last 
  compile session, repositioning DamnedVertexSnappedBrushes and of
  course ExtremeGeneralProtectionFaulting, not to mention those funny 
  rebooting sessions.
  And why the hell does the editor think he has MultipleMouseClicksOrgasms
  when I just quit scrolling by releasing the buttons? 





Copyright / Permissions

-----------------------

This level is copyrighted by Holger Huck 1998.



Authors may NOT use this level as a base to build additional levels.



You are NOT allowed to commercially exploit this level, i.e. put it on a CD

or any other electronic medium that is sold for money without my explicit

permission!



You MAY distribute this level through any electronic network (internet,

FIDO, local BBS etc.), provided you include this file and leave the archive

intact.



----------------------

UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by

GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are

registered trademarks of Epic Megagames, Inc. All other trademarks and trade

names are properties of their respective owners.

