================================================================
Title                   : DmKran
Version                 : 1.1
Release Date            : January 15th 1999
Filename                : DmKran.zip
Author(s)               : Fleshdance
Email Address           : fleshdance@hungover.com
Web Page                : None
Description             : Campers' nightmare.
Where to get this map   : http://home.sol.no/~saraptor/dmkran.zip
Other levels by author  : DmGehenna (Unreal)
			  The Incinerator (Quake 2)
Additional Credits to   : The Unreal-team
			  Millenium and unrealed.net
			  Randar
			  Various MegaBoard addicts
			  SARAPTOR

================================================================
--- Play Information ---
Game                    : Unreal
Level Name              : Kran
Single Player           : No
Cooperative             : No
Deathmatch              : Yes
Darkmatch		: No
Botmatch		: Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
NewUnrealScript         : No
External DLLs           : No
Known bugs              : None

--- Construction ---
Editor(s) used          : UnrealEd v.220 beta
Base                    : New level
Construction Time       : A few of weeks, on and off


Installation
------------
Unzip the the files and place them into your maps directory
under the unreal directory. Type in "open dmkran" to run the
map. Alternatively, double-click the map, or select it from the
maplist when starting a bot- or multiplayer game.

Author's Notes
--------------
This is my second Unreal level, and I think this one should cater more for
those who haven't got the (arguably unreasonable) system specs required by
my previous DmGehenna. (So there. I caved.) Personally, I like to play
Kran one-on-one, or with a maximum of 4 players.

DmKran is, like Gehenna, a small map (nothing wrong with that, right?
Remember The Bad Place?), but this is set in a tech environment. Playing
this level, you'll find you'll be very exposed pretty much anywhere. This
is by design. From the start I wanted it to be a level that forced the
player to move constantly (i.e. no camping). It does however, have a big
number of easy escape routes to make up for this.

Feel free to mail me if you've got suggestions. I would also appreciate if
you could give me some feedback so I could learn from my mistakes or
successes.

Thanks in advance, and I hope you'll enjoy it.

Copyright / Permissions
-----------------------
This level is copyrighted by Fleshdance 1999.

Authors may NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
