================================================================
Title                   : DmAscender
Version                 : 1.2
Release Date            : July 8th 1999
Filename                : DmAscender.zip
Author(s)               : Fleshdance
Email Address           : fleshdance@c2i.net
Web Page                : http://www.unrealed.net/fleshdance/
Description             : Gravity and fear of falling. 5-? players
			  recommended.
Where to get this map   : http://www.unrealed.net/fleshdance/
Other levels by author  : DmHeaven (Unreal
			  DmDecade0 (Unreal)
			  DmMechanic (Unreal)
			  DmMonumental (Unreal)
			  DmIncin (Unreal)
			  DmKran (Unreal)
			  DmGehenna (Unreal)
			  The Incinerator (Quake 2)
Additional Credits to   : The Unreal-team
			  unrealed.net
			  Patrick Cyr
			  Origami
			  id software
			  SARAPTOR
			  The community for giving me feedback
			  Preacher for putting it on his server
			  Quadrapon and friends for betatesting

================================================================
--- Play Information ---
Game                    : Unreal
Level Name              : Ascender
Single Player           : No
Cooperative             : No
Deathmatch              : Yes
Darkmatch		: No
Botmatch		: Yes
Difficulty Settings     : No
New Sounds              : Yes
New Graphics            : No
NewUnrealScript         : No
External DLLs           : No
Known bugs              : None

--- Construction ---
Editor(s) used          : UnrealEd v.224/225f beta
Base                    : New level
Construction Time       : I have no idea! 

--- Inventory ---
Weapons			: Automag/stinger/ASMD/8-ball launcher/
			  flak cannon/razorjack/GES biorifle/rifle/
			  minigun
Armor			: Armor/kevlar suit/shield belt
Powerups		: Dampener/superhealth/amplifier/DP powerups/
			  flashlight
	 

Installation
------------
Unzip (and overwrite previous versions if any)
-DmAscender.unr into your \Unreal\Maps directory
-Ascender.uax in your \Unreal\Sounds directory
-JumpPad.u in your \Unreal\System directory

Type in "open dmascender" to run the map. Alternatively,
double-click the map, or select it from the maplist when starting a
botmatch or multiplayer game.

Author's Notes
--------------
Ascender is without a doubt the most fun dm-level I've designed IMO.
The main reason for this, is that it includes jump-pads similar to
those found in id software's Q3test, and it really makes the gameplay
much more fluid.

It also sports a multitude of sniping areas due to the vast, open layout.

New to version 1.1 is bot support. The bots play very well if there are a lot
of action going on, i.e. a lot of players, but 1 on 1 will be a bit boring
since the bots aren't using the jump-pads in a "professional" way. The do use
them, but they seem to be a bit heavier than the human players. You'll know
when you see it.

New to version 1.2 is the implementation of Patrick Cyr's brilliant JumpPad
mod. It makes the use of jump-pads 100% reliable, and it seems that the level
runs a bit smoother too, because the engine doesn't have to process all the
zones I used to build jump-pads with in the previous versions of Ascender.

In case you were wondering, the ambience for this level is a looped sample
of Origami Arktika's "The Division Of Hemispheres".

Copyright / Permissions
-----------------------
This level is copyrighted by Fleshdance 1999.

Authors may NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
