Title    : New Weapon Style  (I couldnt think of anything else)
Filename : Newstyle.zip
Version  : 1.0
Date     : March 8, 1999 (3/5/98)
Author   : Sahheryar Alam
Email    : Stalker_hg@hotmail.com


Type of Mod
-----------
Quake C  : Yes
Sound    : Yes (new grenade sounds)
MDL      : Yes (new rocket and grenade view models)


Format of QuakeC
----------------
unified diff  : No (huh?)
context diff  : No (who?)
.qc files     : not yet
progs.dat     : Yes


Construction
----------------
Base	       : From scratch, borrowed ideas from here and there
		 Credits for borrowed mods go to the authors of 
		 their mods.

Build Time     : Don't remember.  Maybe off and on a few days.
                 It was finished months ago, but it was never
                 released until now.
Editor(s) used : MS-DOS text editor and unqcc
Hardware used  : Pentium-233mmx with 32MB RAM and Quake v1.06.
Known Bugs     : None
Impulses       : N/A


Description of the Modification
-------------------------------
	This is basically a compilation of some ideas that I had/
borrowed.
  .  The rocket launcher now has a different model. It's real crappy,
because I am not good at modelling. You can delete it, but 
the rockets will still choot from the side, try it.
Anyways, the RLauncher now has two modes, one is regular, and other
is a "laser" lock-on mode. Just aim at enemy, and SHOOT! It will 
travel at a slower speed (gotta be fair) and will try to home in
on the still/moving target. But, it has a turning radius, so it
is more fairer than most the other homing missiles out there. =)
Thanks to author of that mod. I lost the original files (sorry).
  .  The grenade launcher now has a model like the one in Quake2,
and sounds from Quake2.  The model is still crappy due to the 
above reason. I tried converting the models using Qme3.1 but Quake 
gives me a "version" error.  
Anyways, It now fires grenade a al Q2 style. It is more powerful 
now (slightly) because of slower fire rate.

  .  There are more things like the doom style shotguns. Yes this means
MORE damage per shot and LONGER reloads times, But the cool thing
is that the pellets can pass through multiple bodies like Doom.

  .  I might have added some other things.  So find out for your self.
Like maybe newer monster behavior or something.



How to Install the Modification
-------------------------------
Unzip with the -d option into a directory under C:\Quake\Newweps or whatever.


Revision History
----------------
3/8/99:
   version 1.0
   * First release.


Credits
-------
* ID for Quake and QuakeC.
* Rob Albin for QC106PAC.ZIP.
* The author of UnQcc
* Olivier Montanuy and Ferrara Francesco for the QuakeC manual.
* My little bro for telling me when an idea sux.
* God!


Author Information
------------------
I am a 18 year old highschool graduate looking to go to college 
and get a degree in computers, and get a real job.  I a course in
compeleted Oracle 7, VB 5, and PL/SQL....need a programmer?... 
Hint, Hint.

I currently live in Chicago, IL, USA, Earth, Solar System, Milky Way, 
Universe, God's Domain.....
I play Quake and Q2, Heavy Gear, F18hornet, DescentII, and other great games.
If they all were as flexible as Quake...alas.
I own a Compaq P150 w/24MB Ram.  It sux now.  The above mentioned computer
is at my job. (Yes I have installed 1gb of games in it!)
I am also the author of many other Quake mods, never released in public yet,
Simply because I dont know how to upload. Yes, I am also really lazy.

Email comments at Stalker_hg@hotmail.com or MrYar@hotmail.com.

I have soooo many ideas, but I have the following problem(s):
  I have been coding and modelling since summer 98.  But I dont have 
much time and patience to spend.  Oh,, and I DEFINITELY need help with making
levels for my mods or other.  I SUCK at making levels.
- I would like someone to help me with models and qc.


Copyright and Distribution Permissions
--------------------------------------
Please don't sue me if I broke any copyright laws.  I am new 
at releasing Quake stuff. 

All names used here (you know the ones) are copyrights of 
their respective authors. There, that should clear it up.

You MAY distribute this mod, provided you include this text
unaltered.  If you want to place this mod on any medium such
as (but NOT limited to) a disk or CD for commerical
distribution, please contact me first.


Disclaimer
----------
Use this mod at your own risk.  If by using this mod you or
your belongings suffer damage, it is your problem NOT mine.


Availability
------------
ftp.cdrom.com or where you got it from.
