Title    : Taunt 
Filename : TAUNT.zip
Version  : 1.0
Date     : 25 Feb 97
Author   : Gary Riches
Email    : N/A
Credits  : ID.
      
Type of Mod
-----------
Quake C  : YES
Sound    : YES
MDL      : NO


Format of QuakeC
----------------
unified diff  : NO
context diff  : NO
.qc files     : YES
progs.dat     : YES


Description of the Modification
-------------------------------
Bind keys to impulses 102-110 (!sorry theres a lot!) and press them to toggle 
various taunts. I did this patch so it would be a little more entertaining 
playing DM over a long distance as you can still verbally taunt your opponent.  
It also alters the respawning points of weapons/power-ups in DM for an altogether 
more varied game.  There is also MORE gore.  ie. 3x the amount of blood!

How to Install the Modification
-------------------------------
All the mods are in WEAPONS.QC/ITEMS.QC, they're cleaned up so
you can easily use this patch with others.

INSTRUCTIONS
------------
Make a sub-directory in quake called 'taunts' then use winzip to unzip to
the directory, as long as you un-zipped it into a directory Winzip will have
sorted out the rest! 

From directory 'quake' type:
  quake -game taunts

Technical Details
-----------------

 impulses:
  102 - 110: Different taunts

Console command:

 bind <key> "impulse xxx"

this will link them together. (This only need to be done once as
it saves them in the directory) 

Known Bugs: None

 
Copyright and Distribution Permissions
--------------------------------------

Authors MAY use these modifications as a basis for other
publically available work as long as credit is given where 
credit is due and that this file is included with NO alterations.

You may distribute this Quake modification in any electronic
format as long as this description file remains intact and unmodified
and is retained along with all of the files in the archive. 