January/16/98
================================================================

Title:                   BiteMe.

Filename:                biteme.zip

Author:                  Bruce W. Krueger

Email Address:           krueger@slip.net

URL:                     http://www.slip.net/~krueger

Description:             New monster for Quake by the creator of 
                         SexDroid, it replaces the fiends with 
                         something ridiculous, included is a 
                         simple one room level for looking at 
                         the model.

================================================================

* Play Information *

Game                    : Quake
New Sounds              : No
New Graphics            : Yes
New Mesh                : Yes
New Music               : No
Demos Replaced          : None

* Construction *

Base:                     New mdl's from scratch.
Tools/Editor(s) used:     3D Studio Max, 3D Studio v4, 
                          Qme, Deluxe Animator.
==================================================================
* Copyright / Permissions *

BiteMe is Copyright 1998 Bruce Krueger.
Anyone can distribute this for free as long as it is for non 
commercial purposes and this document is included.
Quake is copyright 1996 Id Software, Inc.

=================================================================

* How to use *

If you unzipped keeping sub directory information you can just 
copy the folder Biteme into your Quake folder, then double click 
on BiteBat.bat in the Biteme folder (it has an icon with a gear 
on it) and Quake will start with Biteme running.
BiteBat.bat is a MS DOS batch file, you can open and edit it with 
any text editor such as Notepad.


Otherwise:

In your Quake directory make a directory named Biteme, inside
the Biteme directory make a directory named Progs, put the 
unzipped files demon.mdl and h_demon.mdl into the Progs directory.
It should look something like this:
C:\QUAKE\BITEME\PROGS\DEMON.MDL
Then make a folder named Maps inside the Biteme folder and put 
Biteme.bsp into that folder.

Then go to the MS-DOS prompt,
go to the Quake directory, 
then start Quake by entering:

QUAKE -GAME BITEME +MAP BITEME

This method puts your saves into the Biteme folder and does not 
overwrite saves from any other Quake games.

================================================================

Other Quake stuff by Bruce Krueger:

SexDroid = a sexy female replacement for the enforcer monster.

Sexdrstf = skins to make the SexDroid look like several different 
characters.

JumpTest = a level built around jumping puzzles with all new 
background textures.

SlipComp = a level with a dark industrial theme.

	