Title    : Power Armor
Filename : powarmor.zip
Version  : 1.00
Date     : 10/7/96
Author   : Christopher Skarp
Email    : cskarp@voicenet.com
Credits  : ID for the awesome quakec capabilities
	   ChuckMo for the idea.           

Type of Mod
-----------
Quake C  : yes
Sound    : no
MDL      : yes

Source Included :  yes


Description of the Modification
-------------------------------
Powered Armor Patch:

	A relic of an ancient technology, this replaces the less 
	powerful pentagram of protection. When you don it, a 
	combination of drugs and arcane radiations raise your 
	health to 200. More important is the combination of 
	force fields and abative duroplast armor plates which 
	will absorb the next 500 points of damage you take 
	completely. Once this is gone, you can be hurt normally. 
	The force fields also let the armor act as a bio suit 
	for 45 seconds. 


How to Install the Modification
-------------------------------
Make a new dir in your quake directory. (ie c:\quake\powarmor)
then move this progs.dat into that directory and copy your
*.cfg from c:\quake\id1 into the same directory. Copy the MDL 
into a directory called mdls. (Or unzip with -d)
Then run quake ala:
         quake -game powarmor

The powered armor replaces the pentagram of protection (to make 
deathmatch play less demonic, and more bloody.)

Technical Info
--------------
v1.00:
No bugs that I know of. Let me know!

Author Information
------------------
Home page at http://www.voicenet.com/~cskarp/
        (I have a life beyond the game, so don't look for too much!)
email at:
        cskarp@voicenet.com


Copyright and Distribution Permissions
--------------------------------------
Authors MAY use these modifications as a basis for other
publically available work. (Just e-mail me, I wanna play
them too!)


