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Title                   : War Torn Central (I apologize for the name, as i am a dork)
Filename                : Wartorn.zip
Date of Release         : Thursday, February 19, 1998
Author                  : Darin Gard - Bastard, DaR, Steeupid
Email Address           : Jggard@worldnet.att.net
Homepage                : www.geocities.com\Southbeach\Breakers\3987
Misc. Author info       : Sorry, i understand that you do not wish to know such
information yet, er..trying to play bass for Cruciform (a baton rouge based Metal\Classic rock\Funk band)
listening ta Primus, Metallica, The Misfits, any other Les Claypool affiliated bands..
Worshiping Queenie, Gtrgod, Les, Ler, Brain, Herb, Jesse, Townsley, an Colt.
Making pitiful atempts at editing games...


Description             : Tis my first pitiful attempt at map design, the theme for this particular
map was based upon the guitar player for our band's house in central, Loserana.


                          

Other Stuff by Author   : Really sad and pitiful bass riffs, an a Cruciform band
web-page at www.geocities.com\Southbeach\Breakers\3987..pleese visit Cruciform
and send any comments to us, pleese.
 
                          
Additional Credits to   : Daniel Kees (Aka GuitarGod) Root beer, Cheese crunchies
The talented, kind and wonderful people at Qoole.com, Quake2.com
Stomped.com Cdrom.com and Rust editing and design. No credit
given to my exceedingly small brain, o course.
                          
                          
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* Play Information *

Game                    : Quake2
Single Player           : To admire the Mighty GtrGod's blessed house.
Cooperative 2-4 Player  : Yupyup  
Deathmatch 2-16 Player  : Perhaps, if you like.
Difficulty Settings     : Nosir
New Textures            : Nosir
New Graphics            : Nosir
New Music               : Nosir
Exit                    : Nosir

* Construction *

Base                    : From scratch, sir
Editor(s) used          : WinQoole v 2.31, Quark - for BSP conversion\editing
Known bugs              : i know of none, sir.
Build Time              : 27 hours over 5 days
Texture WALs used       : Original Quake 2 wals
Compile machine         : P266 MMX, 32M RAM
QBSP3 Time              : 4 seconds
QVIS3 Time              : 63 seconds
QRAD3 Time              : 494 seconds

* How to play this BSP *
    1. Put Wartorn.bsp in the 'baseq2\maps' directory under your Quake2 directory
       (pleese create one if it does not exist.)
    2. Start Quake2,  and enter 'map Wartorn' in your Quake2 console.


* Copyrights\ Permissions *

Pleese contact me via e-mail if you wish to use this level as a base or distribute it
in any form..  

