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March 8th, 1998 - 11:30PM.  Just in time before the deadline date [3/9/98]!
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Title                   : Operation Elimination
Filename                : opelim.bsp
Author                  : Owen Marlowe
Email Address           : impaler-z@geocities.com
                           http://www.geocities.com/timessquare/arcade/9497
                          Level Designer for The Coven
                           http://www.planetquake.com/thecoven

Map description         : My first Quake2 SPQ/DM Map specifically built
                          for the "Best of the Net" contest.  If the
                          surroundings look familiar, it's because I've
                          used the Base theme to build this level.

Play Information        : This map basically starts off where Quake2 ended.
                          You thought all the Strogg were dead?? Think again!
                          The Strogg have secretly built a remote base in the
                          mountains.  Your mission is to infiltrate the base
                          and shut down the computer controlling a remote
                          power grid.  Oh..and you have to get out alive too.

How to play		: Place opelim.bsp in your Quake2/baseq2/maps
			  directory.  Start Quake2, bring up the console
                          and enter "map opelim".  And, by all means have
			  fun!

Other maps by me        : Quake: Gordian's Brick [gbrick.zip] - SPQ Map
                                 Guillotine's Blade [gblade.zip] - DM Map

                          Quake2: DM Levels currently being built for the
			  Disposable Heroes Project:
				 www.planetquake.com/thecoven
                                 
Additional Credits	: id Software for Quake2
			  Robert Duffy for the awesome editor QERadiant
		  	  Zanshin for the releasing his modified QBSP tools
                          "rust" for some informative tutorial information
                          Quake2 Workshop for additional tutorial information
			  Mike Malakhov for the CRBot

Misc. Comments:         : DM Playtesting using the *excellent* CRbot.
                          SPQ Playtesting by me.

			  Please let me know what you think of this
			  map.  Since I couldn't let others playtest
			  this map, various aspects of SPQ and DM play
                          might seem strange or difficult.  I've purposely
                          left one of the doors "switched" as a good tool
                          for planning your attack in Team Play.
                                                    
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* Play Information *

Single Player           : Yes 
Cooperative             : No
Deathmatch              : Yes
Difficulty Settings     : Yes, but not noticeable
New Sounds              : No
New Graphics            : No
New Music               : No
Track No.               : 6


* Construction *

Base                    : New level from scratch.
Editor used             : Latest version of QERadiant [0.45]
Known Bugs              : Slight pause during spawning of monsters.
Build Time              : Couple of weeks
Texture's Used          : Quake 2 texture set
Machine Used            : P2-300 w/96MB SDRAM

QERadiant Information:

Number of Brushes       : 1685
Number of Entities      : 395
Net Brush Count         : 1252

Compile Times:

QBSP3                   :  113 Seconds 
QVIS3 -level 4          : 9532 Seconds 
QRAD3 -bounce 40 -extra : 3683 Seconds
                                   
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* Copyright / Permissions *

QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc.

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* legal stuff *

This level is copyright 1998 by Owen Marlowe.  Permission to use, 
copy and distribute unedited copies of this file (opelim.zip)
is hereby granted, provided that no fee is charged for the use or 
availability of this file (other than the normal connection costs for 
on-line services, if applicable). The above copyright notice and this 
permission notice must be left intact in all copies of this file.

By using this file, you have agreed to the terms and conditions 
set forth in this document.  If you do not wish to abide by these 
terms, you must delete this file from any and all storage devices 
(regardless of the specific media involved) immediately.

Commercial distribution of this file, in whole or in part, requires 
prior agreement with the author. Commercial distribution includes any 
means by which the user has to pay either for the support (e.g. book, 
newsletter or CD-ROM) or for the file itself.  Unauthorized commercial 
distribution is prohibited.

If you wish to commercially distribute (see definition above for the
explanation of "commercial distribution") this file, note:

(1)  This file contains intellectual property (including, but not 
     limited to, textures and other artwork) owned solely by Id Software
     (http://www.idsoftware.com), and is subject to any and all 
     copyrights held by them.  This author does not have the 
     authority to grant usage of Id's copyright, and, by granting
     permission to use this level in a commercial release, does 
     not waive their rights thereby.  By commercially distributing 
     this file without the express written consent of Id Software, 
     the publisher faces the risk of potential legal action from Id 
     Software and has been so advised by this author.

(2)  Permission is granted by this author for the one-time commercial
     distribution of this file if all of the following conditions are
     met and agreed to by the publisher:

     (a)  The author is notified by email or conventional mail PRIOR 
          to the file's inclusion on ANY commercial release.
     (b)  The author is provided with one (1) "contributor's copy" of
          the finished product upon it's release.  This copy is to be
          mailed to the author using the shipping address specified by
          the author in his/her reply to the publisher's initial email
          notification, and is to be provided at no cost to the author.
     (c)  The author's file (including this copyright notice) is not to
          be modified in any way, and shall be distributed as the author
          intended.
     (d)  The author recognizes that copyrighted material is present 
          in the file and is aware that said material is not copyrighted
          or copyrightable by the author.  The author also recognizes that
          this file is a Permitted Derivative Work when freely distributed,
          and that, by commercially redistributing the file, the publisher
          agrees to bear the entire legal burden, should it become necessary.
     (e)  The author retains all copyrights to this work both prior
          to and subsequent to the commercial release of this file.

(3)  By requesting a shipping address from the author, the publisher
     signifies acceptance of, and agrees to abide by, these conditions.
     By returning a valid shipping address to the publisher, the author
     thereby grants the publisher one-time usage of the author's copyrighted 
     work for commercial purposes.

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