===============================================================================
Title                   : Water Treatment Plant 2
Filename                : wtplant2.BSP
Version                 : 06/14/98

Author                  : Ryan Armstrong
Email Address           : lryan@geocities.com

Other levels by author  : Several low-profile Quake 1 levels, and 1 Descent 2 level.
                          If you're interested, come check out my web page at:
                          http://www.golden.net/tnrarm

Description             : A underground base, with various surrounding caverns.  I made this
                          one to be atmospheric, so if you prefer bright and sunny levels, 
                          you're out of luck.  I made this one mainly for 2 to 4 players, 
                          but if you want to invite 8 of your friends to play here,
                          go right ahead.  Don't say you weren't warned.

Installation		: Just unzip it into your Quake 2 directory, and make sure you 
                          extract directories.  If you want to be stubborn and do it yourself, 
                          the bsp file goes in the maps directory (under your quake2/baseq2 
                          directory) and the wal files go into textures/zerker.

                          In the game, just start up a deathmatch, and use "map wtplant2" 
                          to go to the level.  
                          Alternativly, you can edit your maps.lst file in baseq2 and add 
                          the following line somewhere in the file:
                          wtplant2 "Water Treatment Plant 2"
                          This will allow you to select it from the list, just like all the 
                          normal levels.

Additional Credits to   : id, and all the wonderful level editors who have inspired me.
                          You've done some great work, guys!
===============================================================================

* Play Information *

Game                    : Quake 2
Single Player           : No
Cooperative             : No 
Deathmatch              : Yes
Difficulty Settings     : No (why would I have them?)
New Sounds              : No
New Graphics            : Yes, several new textures
Demos Replaced          : No

==================================================
* Construction *

Base                    : None
Editor(s) used          : QE Radiant, the best editor available for Quake 2 (In my opinion)
Known Bugs              : Not that I've found.  Let me know if you find anything.
Build Time              : Just a weekend (a WHOLE weekend)

Textures used           : e1u2, e3u3, some from Descent 2 and one from Hexen

Compile machine         : P233, 32 MB ram
QBSP Time               : 26 seconds or so
QVIS Time (level 4)     : about 2 minutes
QRAD Time (extra)       : WAY too long!
Brushes                 : 472
Entities                : 87

===================================================
* Copyright / Permissions *

This level is (c) by Ryan Armstrong 1998.
You may put it on a CD or whatever, but make sure you ask me first!  Please don't sell it
or use it as a base for your own levels, the whole fun of level editing is making something 
NEW!

* Where to get this map *

My Homepage : http://www.golden.net/tnrarm
ftp.cdrom.com and mirror sites.

