================================================================
Title                   : Twisted's House

Date                    : Ocober 1998
Filename                : twcitydm2.zip
Author                  : Paul Derbyshire ("Twisted" in Quake circles
                          and "Kydaimon" in most chat places)

Email Address           : pderbysh@usa.net
ICQ                     : 10423848
Home page               : http://surf.to/pgd.net

Other levels by author  : All of these can be found in their expected
                          locations on cdrom.com and on my home page.
                  Doom 2: The Devil's Fury (12 map mission)
                          fury.zip
                   Quake: None
                 Quake 2: twcitydm1.zip (unreleased so far)

Description             : Tight, city style DM map. No cell-using
                          weapons. Good for 2-16 players.

================================================================

* Play Information *
                          

Single Player           : No
Cooperative             : No
Deathmatch              : Yes
Difficulty Settings     : N/A
New Sounds              : No 
New Graphics            : No 
New Music               : No 

* Archive Contents *
twcitydm2.txt -- Copy of this file.
twcitydm2.bsp -- The compiled map.
twcitydm2.rtz -- Eraser routes file for use with the Eraser bot.

* Construction *

Base                    : New level from scratch
Editor(s) used          : Qeradiant and PFE32

Known Bugs              : None
Build time              : 2 weeks on and off
Compile machine         : pent166 32 meg of ram (250 swap, used 122 during build)
Brushes                 : 3223
QBSP3 Time              : 45 minutes
QVIS3 Time              : 2 hours 45 minutes
QRAD3 time              : 35 minutes



* Other Info *
   This map is the result of many hours work (and wrangling with nasty build
problems like "leaf portals saw into leaf"!)... I would love to hear feedback
on whether or not you liked them and why.   If you review them please send me
some mail so I can check out what you had to say.  I tried to make a fun
professional looking DM map with the underustilized (IMO) city textures, and
hope you enjoyed them.

*Running the map*
To play on a DM server running this map: (If any server ever bothers with my map!)
  Unzip in quake2\baseq2\maps.
To run a server with my map: (Please let me know if you do!)
  Unzip in quake2\baseq2\maps. Enter it in the map rotation used by the server.
  This will be explained more fully in your server documentation.
To poke around in it on your own:
  Unzip in quake2\baseq2\maps. Run quake2 with the commandline: "quake2 +deathmatch 1 +map twcitydm2"
  You will spawn at some spawn point or another; explore from there.
To play with Eraser bots:
  Unzip in quake2\baseq2\maps. Move the twcitydm2.rtz file to your
  eraser\routes directory. Select the map in Eraser Quick Start under "External Maps".
  Or enter it into a map rotation, again it will be under "External Maps".


* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
levels.

You MAY distribute this BSP, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
and for at most a nominal distribution+media fee.


