February 13, 1998

================================================================
Title                   : Sepulchre
Filename                : trdm01.bsp   
Author                  : Daniel "Trebz" Nolan
Email Address           : Dan478082@aol.com
			  Visit the Twisted Matrix site at 
			  http://farcron.telefragged.com
			  its a TC that I'm working on.
Description             : First Deathmatch level for Quake 2.
Additional thanks to    : id Software, for Quake, and Quake 2
			  Yahn W. Bernier, for BSP
			  Also thanks to Danimal for inspiration from his level
			  "Guns and Ammo"
			  The guys at Twisted Matrix for their talents and
			  encouragement.
			  
================================================================


---------------Play Information----------

Level Name              	: Sepulchre
Quake2 DM 2-4 players	        : Yes, but a little big, it can get boring.
Quake2 DM 5-16 players		: Pretty good although dont overdo it
Quake2 DM teamplay 4on4		: This is what the level is aimed for, 
				  It also works especially well with the eraser
				  bots with 4on4.

Comments                	: This level was started as a level for a RA2 multi-arena
				  level I was making, but because I like it so much I've 
				  decided to release it as a sole DM level for all those
				  non-RA fans out there ;)	

---------------Construction---------------

Base            : Nuthin 
Build Time      : 20 hour or so.
------------------------------------------
Editor(s) used  : BSP v0.93
Known Bugs      : brush count goes up a bit in some places, but not enough to cause
		  worry.

---------------Legal Stuff----------------

You may NOT include this map in ANY sort of compilation, 
or sell it in ANY way, shape or form. Contact me to arrange something
to the contrary.

----INSTALLATION----
Copy the .bsp into a subdirectory of baseq2 called maps,
(ie c:\quake2\baseq2\maps)
Then run quake2.
Go into the console by pressing the key left of the 1 key (~), and type in
"map trdm01".
--------------------

Please email me with any suggestions for playability or any other comments.
