Original release date 04/21/1999

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Title                   : Holy Grounds
Filename                : Temple.bsp
Author                  : Martin "DraKe" Engl
Email Address           : Engl04@fsrz1.rz.uni-passau.de
Description             : Quake II deathmatch level
Version                 : 1.0
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* Play Information *

Single Player           : Look around only
Cooperative             : Nope
Deathmatch              : Yes, 4 respawn spots
Player load		: 1-on-1 recommended, up to 4 possible
New Graphics/Sounds     : No


* Description *

This is my first attempt at a Quake2 level, so the result is less than
perfect. It might get a bit laggy in the outdoor area, I still have to do
something about that.
Yet there are enough opportunities to use all the crazy jumps you know ;).


* Settings *

I would suggest to play 1-on-1, but as this level is quite easy to control
it's quite a challenge to claim it back. If you get too frustrated, try
switching "weapon stay" on.


* Construction *

Base                    : New level from scratch
Editor(s) used          : Qoole, Worldcraft
Build Time              : Too long
Compile Time            : I don't remember
Known Bugs              : Some Graphic Errors with walls and lightning.
                          I've tried a lot... But hey, its my first try!

* Credits *

- id Software for "the game"
- The guys who created those cool editors (don't know their names)
- LavaDiver and RailorMoon for their advice
- All the others I'm still trying to remember...


* Copyright / Permissions *

You are NOT allowed to commercially exploit this level, i.e. put it on a CD 
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this BSP through any electronic network, provided you
email me and include this file.

Please email me with any suggestions for playability or any other comments.
