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Title                   : The Warehouse
Filename                : sykdm1.bsp
Date of Release         : August 3, 1999
Author                  : Syk
Email Address           : syk@crossfire.co.uk
Web site		: www.yewtreelw.freeserve.co.uk
Description             : A very small level made for Quake 2
			  Deathmatch, it's just a small warehouse for
			  between 1on1 play, (there are 6 respawn
			  points) and a nice selection of weapons.
Credits			: -Mods for inspiration,
			  -Half for playtesting,
			  -id Software for Quake 2,
			  -Ben Morris for Worldcraft,
			  -Tim Wright for ArghRad
			 
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* Play Information *

Game			: Quake II
Single Player		: No
Cooperative		: No  
Deathmatch		: Yes, 6 respawn points
Difficulty Settings	: No
New Textures		: No
Exit			: No

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* Construction *

Base			: New level from scratch
Editor used		: Worldcraft 1.6a
Build Time		: About two days
Bsp Time		: 2 sec
Vis Time		: 153 sec
Rad Time		: 84 sec
Compile machine		: K6-2 350Mhz - 32 Megs of RAM - TNT 2

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* Installation *

Put the bsp file that is in the zip into your Quake2/baseq2/maps
folder. If it is not there create it. Run Quake2. At the console, type
'map sykdm1' (don't include the quotes).

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* Copyright / Permissions *

Authors MAY NOT use this level as a base to build 
additional levels.

This BSP may be distributed ONLY over the Internet 
and/or BBS systems. You are NOT authorized to put 
this BSP on any CD or distribute it in any way without 
contacting me first.

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