3/5/99
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Title                   : Malissimus Res
Converted By		: Phil 'Seth' Wimblett
Email Address           : seth@barrysworld.co.uk or pwimblett@hotmail.com
Homepage		: http://www.geocities.com/TimesSquare/Arcade/9478/ - yeah I know... geocities sucks :)
Additional Credits to   : ID for Quake/Quake2
			  Ben Morris for Worldcraft
			  Tim Wright for Arghrad
			  Shambler 	
Description             : Metal/Power level lit mainly by blue light, with a large outdoor area. Set at night.
			  Quite a few littel curves in various corners; they sort of started creeping in after 
			  I saw q3test :). Best suited for 2-6 players. Only one RL, but two GL's and two RA's :).
Other Works by Seth 	: Quake1 - The Long Kiss Goodnight
			  Quake2 - The Renegade's Return
			  Some other shit I forgot about :)
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* Play Information *

Game                    : Quake2 ( v3.20)
Single Player           : If you wanna check out where everything is :).
Co-op                   : If you wanna check out where everything is with a friend :).
Deathmatch 2-8          : 8 Deathmatch Starts
Difficulty Settings     : No
Additional Info         : Eraser route and extra textures included in .zip.

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* Construction *

Base                    : From scratch
New Textures		: Some 'edited' iD power ones.
Editors used            : Worldcraft 1.6, Wally, Paint Shop Pro, Qbsp3, Qvis3, ArghRad 2.0
Construction time       : 2 months (on/off)
Known "bugs"            : None that I know of. Mail me if you find any. Ta :).

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* Compile Info. *

Compile Machine		: PII 233, 64Mb, Win 98
Qbsp3			: Dunno...
Qvis3			: 559 secs
ArghRad 2.0		: 744 secs

Solids			: 1139
Faces			: 6691
Point Entities		: 80
Solid Entities		: 0

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* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels. You are not allowed to commercially exploit this level,
i.e. put it on a CD or any other electronic format that is sold
for money without explicit permission of the author.

You MAY distribute this BSP over the internet, provided you include
this file, with no modifications and do NOT attempt to exploit
it commercially.

If you payed for this you need to go and give someone a good slapping (preferably the person 
you paid for it :). )
