================================================================
Title                   : rgb arena
Date                    : 12.25.98 
Filename                : stecki08.bsp
Author                  : Jeff "stecki" Garstecki (pronounced geoff)
Email Address           : stecki@terrafusion.com
Home Page               : deconstruct.terrafusion.com
Description             : deathmatch level for quake2.  this is a conversion
			  of a CTF map in a project i made "Arena CTF."  
			  yeah i know, you never heard of it.  It's available
			  at the site above as well, give it a try.  

Additional Credits to   : ID software, that guy, you know...  oh yeah and him.

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* Play Information *

Single Player           : No
Deathmatch              : Yes, 4+ (supports 12 spawners)
Difficulty Settings     : No

* Construction *

Base                    : New level from scratch
Editor(s) used          : WorldCraft1.6a
Known Bugs              : geez, i thought i fixed them
Build Time              : Dunno

Textures used           : a few...

Compile machine         : P300 with 128M ram 
QBSP Time               : dunno, didn't watch
QVIS Time (level 4)     : dunno, didn't catch it
QRAD Time (extra)       : um, i dunno
Brushes                 : what you paint with
Entities                : i saw a ghost once, does that count
Models                  : i dated one once, and it was enough

* Other Info *

many people think that earth revolves around the sun, but it really revolves around an axis.

* Copyright / Permissions *

distribute non commercially freely, but please include this textfile with the map.  if you wanna do anything else with it, please email me.  i love lawsuits.