15th December 1998

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Title                   : Blunt Instrument - SPoG's Third DM Map
Filename                : SPoGDM3.bsp
Author                  : SmallPileofGibs 
Email Address           : spog@quakeclan.net
Homepage                : http://quake2.custard.org/spom/

Description             : Excessively Rusty. Inspiration by 
			  D-Lite in parts, Sewer64 in others,
			  and many other great maps I've played

Additional Credits to   : id Software - Skeeve, Tasan, Finn,
			  people on #quake2.uk and my clan NME
			  for testing and comments and stuff.
			  
Info about the Author   : Lives in the UK, Enjoys making maps.

Other Levels by Author  : SPoGDM1 - 64 player DM map
			  SPoGDM2 - 2-6 player DM map
			  SPoGCTF1 - Threewave CTF map
                          

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* Play Information *

Single Player           : nope
Cooperative             : nope
Deathmatch              : 3 to 10+ player FFA

* Construction *

Base                    : From scratch
Editor(s) used          : QERadiant build 135
Other Prog(s) used      : Photoshop for textures
Known Bugs              : Furry Caterpillars
Build Time              : 3 weeks
Texture Wad(s) used     : e1u1, e2u3, spog
Build Machine		: Celeron 300a, 64MB
Compile machine         : Celeron 300a, 64MB
Qbsp time		: 7 seconds
Light time		: 3 minutes
VIS Time     		: <1 minute [1224 numportals]
Brushes                 : 1234
Entities                : No cell weapons


* Other Info *

This map is an experiment, in that it has deep water as one of
it's features, something rarely tried in small maps like this.
The water can be a hazard to avoid, or used to your advantage
as a silent way of accessing the Quad, Body Armour, and Rocket
Launcher. There isnt much level-over-level architecture, except
around the RL and the Quad, I'll leave you to decide how well
it plays.

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build 
additional levels, unless they're better than the
original.

This BSP may be distributed over the Internet 
and/or BBS systems. You may NOT distribute this BSP
commercially without my express permission.

