

Title                    : Shooting at shadows?
Date                     : June 1998                       
Filename                 : Shadow.bsp                  
Author                   : Duncan "Eldunco" Cooke
Email address            : nemesis@mail.austasia.net
                           (tell us ya played it)

Description              : Dark Arena for Quake2 Deathmatch
                           (This was only a TEST map but it's fun)

Additional credits to    : id and team for a killer game!
                         : Mike Malakhov for creating "crbot"
                           (these guys rule!)www.planetquake.com/crbot

* Play Information *

Single Player            : No,but there are some monsters to dismember
Cooperative              : No       
Deathmatch               : 4 start points (4-6 players recommended)

* Construction *

Base                     : New level from scratch
Editor used              : Virtus Deathmatch Maker 2
Known Bugs               : Can slow down during fierce firefights
Build Time               : 1hr / 38mins to compile

Compile machine          : Pentium Pro 180 w/32 megs

* Notes *
NOT tested on slower machines

* Other Info *

To run:
Unzip file and copy files to \Quake2\baseq2\maps\
start Quake2
Bring up the console,type:
set deathmatch 1  <press return>
map shadow

* Copyright/Permissions *

*-This level is NOT supported by ID SOFTWARE.
*-You are NOT allowed to commercially exploit this level i.e. put it
on a CD or any other electronic medium that is sold for money.
*-You are NOT allowed to use this level to build additional levels.
*-This level contains Intellectual Property (including,but not limited
to,textures and other artwork) owned solely by ID SOFTWARE and is 
subject to any and all copyright laws held by them.
*-This .txt file and archive must remain intact.
*-Did I mention NOT to commercially exploit this level in any way?

P.S..I know there's a lot of NOT's,but I don't want to get in the shit!  