05 JANUARY 1999
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Title                   : Place of Two Deaths
Filename                : Q1C_DM1.zip
Mapname			: Q1C_DM1.bsp
Author                  : Les Butler
Net Nick		: Khan.D.Man 
Email Address           : khan.d.man@mailexcite.com and arkhan.sli@mailexcite.com
Home-Web Site           : www.fortunecity.com/lavender/python/415
Description             : Quake 2 Deathmatch Map.


Thanks to               Id software for Quake.
			Ben Morris for Worldcraft.
			All my mates who are trying to become
			better than I in the map making
			scene, but there is no chance there.
			(Hint, Hint, to James.)
			

Send questions, comments and criticism to the addresses above.

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* Play Information *

This deathmatch level is basically just a conversion of Quake 1 DM1.
So all the level architechure is there, with some extra little bits to
make it look that little bit better to the eye.


Single Player           : No, only for exploring.
Cooperative             : No
Deathmatch              : Yes
TeamFortress            : No
Players			: Any
Spawnpoints		: 8
CTF			: No
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No.
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : Started from scratch, Quake 1 Map Conversion.
Editor(s) used          : Worldcraft 1.6a
Known Bugs              : The hole that leads into the lower sector of the map might
			  look as though it overlaps, but this does not affect anything,
      			  so ignore.
Build Time              : Constructed in 2 days.
			  Qbsp3 = 10 seconds.
			  Qvis3 = 124 seconds (level 4 vis'd).
			  Qrad3 = 339 seconds (extra light enabled).
Machine Specs		: Compiled on an AMD K6-2 366 with 96 MB of RAM.


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